I'll try this...
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Max Brick Count: 999999
It has left other parts of the map not generated than just this part. Mostly the outskirts.
Even if you set the brick count that high, it still caps at 256,000 unfortunately. In the screenshot you posted, it shows that the collision was generated, but the bricks weren't rendered, which wouldn't be due to the generator. If that happens again, please let me know the brick count just to be sure. If it's under 256,000 when you encounter the problem, then it's related to something else.
Not sure if it has been suggested but how about a lava terrain option?
Would be very useful for making volcanic environments, and not having to script all the water :)
That's a good idea; I'll consider that too.
All I understood was "lol."
I already replied to his comment, so I replied again in Hebrew lol.
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I already have the infinite terrain generator working to some extent, but I'm having issues with the culling system. Once I get culling to work correctly and set it up to work with all/a certain number of players, then It'll be ready for release.