There Will Be Zombies
TWBZ has been a secret project I kept to myself for probably 2 years now. I've been planning to use ZAPT, but since Rotondo helped me greatly with the bots. I have a new plan. I have a build that is currently ALPHA since I struggle with creativeness to do so. My biggest struggle is that I've also been trying to get my ports open for 3 years. No matter how hard I try, they just wont open. When I was younger. I had myself a build that was on this forum, made it a little tidy, and I hosted it from my ma's workplace. The server grew huge to about 30 players. They really enjoyed the difficulty but said it was too repetitive. I'm currently trying to work them flaws but I need some help with the design. I have some pictures but not on this current PC I'm typing this on.
If I can get this up and running. I will be managing this
a lot more than I used to.
IntroductionThere Will Be Zombies is a survival game where everyone tries their best to take on a giant wave of plastic-eating zombies (No, zombies do not eat bricks!). The more zombies you kill, the more points you gain witch can be retrieved in the miniature shop I've provided which includes plenty of explosives and heavy duty firearm. There are parts of interactive scenery (which includes of exploding barrels atm) that you can use against the zombies. (Very effective!) You
will die, but if you don't, you are the winner! Congrats!
BasicsThe entire map is set on a rooftop (Yes I know, rooftops are
not an orignal design.) I'm coming up with an office area that goes under ground of the building (And in the future, maybe some more maps and an actual gamemode). If I can get the server up and running, I should be able to gain some supporters, not that any of my friends are not enough already
We've all had our fare share of Zombie Shoot-em-ups from time to time. Of course, This is sorta on the contrary of what it is. I'll tell you what
it ain't!
- Yo friend Timmy and his 2 minute city built on 1x1x5's
- No "roleplay" crud where you need to follow some time consuming "storyline"
I could go
on and on but ain't that also time consuming?
Listen here
PAL there will be zombies, and lot's of'em.
I will be honest. The more I work on TWBZ, the more I feel as it being a failure. That never stopped me from continuing though. I highly doubt that if I can get this up and running, that I will stop it.edit: after seeing all of these ideas I'm let down of my own ideas inside.