Game Design Megathread

Author Topic: Game Design Megathread  (Read 438924 times)



32 years later and still so much to learn from this.



32 years later and still so much to learn from this.

that game looks boring




Mario & Donkey Kong: now with waterfalls.


why is there an H on DK's tie??? Harambe????

why is there an H on DK's tie??? Harambe????

You found me out, I can't believe it

[im g]http://i.imgur.com/fZyVwH1.gif[/img]
this looks damn lovey

hopefully the lighting is going to be well optimized

heres a game about skiing and guns for a gamejam (click the gif)



(wasd or arrowkeys and space)
sprites done by yosher and navar0nius, music done by fekinox, flamecannon, and me, and coding done by two cool guys you will never meet
« Last Edit: February 24, 2017, 01:08:35 AM by TheKid »


32 years later and still so much to learn from this.

Like how the hell is that mushroom stationary and out of its box?

Mario & Donkey Kong: now with waterfalls.
heres a game about skiing and guns for a gamejam (click the gif)

This is some impressive work, guys. Keep it up.

« Last Edit: February 26, 2017, 10:11:28 PM by Alphadin »