Author Topic: Game Design Megathread  (Read 554738 times)

Bro and I are using Adobe Illustrator, Flash, and Unity 3D's new 2D features to create a mobile game. That's all I'm saying at the moment; I'll probably post progress once we have a bit more to show for it.

I was messing around with perspective and made my rocket thing except much more buggy and 100% less effects.

http://thepotato.net/rocket/

Use WASD to fly, you can go as high as space. All sprites ripped off the web. Because I'm too lazy to learn canvas, it's all done in DOM, so you might have to make your window smaller just to play smoothy.

Do you guys know of any tutorials for Javascript? I want to learn how to use it for Unity.

Do you guys know of any tutorials for Javascript? I want to learn how to use it for Unity.
This is how I learned JavaScript for Unity.

1. Unity Scripting Manual
2. Google

Seriously, start with a goal, program what you know, look up what you don't. Unity docs has a short tutorial on the basics of programming, but after learning the basics, it's most effective to learn by doing. If you do want a JavaScript tutorial, though, check out Code Academy. It won't be the proprietary JavaScript Unity uses, however, but the syntax and programming fundamentals will all be the same.

i learned p much everything javascript from cookie clicker.

( http://tinyurl.com/ClassroomCoder )

So I'm working on a random game where you control a robot ball

Note: it's wip

wasd to move and mouse to orb/zoom

How is it


working on a run, gun and go loving everywhere


rogue-shooter-thing where you play as a treasure hunter killing stuff

hey, i recognize that, that's a couple years old now

Anyone here have a good amount of experience with Stencyl?

Anyone here have a good amount of experience with Stencyl?
don't use stencyl. it's bad. I tried it out once and it was bad. It's like trying to make a game with scratch

don't use stencyl. it's bad. I tried it out once and it was bad. It's like trying to make a game with scratch
Okay, are there any easy ways to make an interactive tile-based flash map without having to spend oodles of money on software or having to learn a bunch of code?

don't use stencyl. it's bad. I tried it out once and it was bad. It's like trying to make a game with scratch

My friend used it to make a Super Hexagon-esque game. I don't think it's as bad as you say.

rogue-shooter-thing where you play as a treasure hunter killing stuff


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« Last Edit: March 21, 2014, 01:41:08 PM by Badspot »

what did you make that with?