Author Topic: Game Design Megathread  (Read 562578 times)

You could already do that, Unreal 4 was free for Academic use
The process required us counting exact keys though, and the school didn't want to have to get keys for hundreds of PCs.

man it's so awesome that we live in a time where anyone can use extensive game-creation tools for free

like is that not awesome i think it's awesome

Can anyone point towards some tutorials to help me get started with Unreal Engine 4?

Can anyone point towards some tutorials to help me get started with Unreal Engine 4?
http://www.kitatus.co.uk/

Can anyone point towards some tutorials to help me get started with Unreal Engine 4?
Official Unreal Engine Tutorials: https://www.youtube.com/watch?v=QMsFxzYzFJ8&list=PLZlv_N0_O1gasd4IcOe9Cx9wHoBB7rxFl

I recommend you go through each of the videos from this channel. Make sure you read the comments since a lot of changes have been made since 4.0.

Unity 5 is also free, with no royalties

Unity 5 is also free, with no royalties
I mean no offence, but I really don't think Unity is going to be the engine of choice for this generation of developers. Now that Unreal 4 is free and that they're constantly updating with features that the community is asking for, and that it contains both really simple as well as really complex and deep systems to create everything from scripting to particles to network features, I don't know if there is any excuse to want to stick with Unity unless if you're more accustomed to it. Unreal also handles mobile and web browsers as well as consoles and PC/Max/Linux.

Also, the Unreal 4 roadmap is here: https://trello.com/b/gHooNW9I/ue4-roadmap

Lots of really cool stuff to come in the future. You can see on the side they've archived a huge amount of things that have been included in the engine since initial release, and it's only getting bigger.

what about 2D programs like gamemaker or java?

what about 2D programs like gamemaker or java?
I don't think java is a game engine

what about 2D programs like gamemaker or java?
Gamemaker is a great place to start since it keeps everything simple and has inbuilt tutorials, and I'm sure with enough work you could make some pretty awesome games with it.

With that said, bot Unity and Unreal handle 2D games as well as 3D.

Java has a lot of memory-management issues. I'm probably wrong, but I'm under the impression you can't directly interface with memory with Java. It's good for simple games, but after a while it collects a lot of junk.

https://www.youtube.com/watch?v=Z5AEmkD21mA

I'm making a small econ sim, movement isn't the priority, but can I get some feedback on this?

Java has a lot of memory-management issues. I'm probably wrong, but I'm under the impression you can't directly interface with memory with Java. It's good for simple games, but after a while it collects a lot of junk.
if it's like python, it has some automated garbage collection methods to avoid this


if it's like python, it has some automated garbage collection methods to avoid this
I'm pretty sure most do, I think mcjob is saying that java doesn't (or it does, but it isn't good), and therefore it's worse than other options

java's still one of the faster options available