Author Topic: Game Design Megathread  (Read 556029 times)

im testing out a notification style for...
something im making...


(this is using touchscreen laptop / tablet)
if you speed up, so does it

idk how it will look in the end but that gif is terrible. also how is an alarm a game

Be more open-minded. Perhaps it's a part of something bigger, for instance, minimal life simulator of some sort?

working on stuff. implemented a simple simplex noise terrain generator in unity that works p quickly and gives p nice results

now i just have to figure out the best way to make this work better for a game map that requires a lot of continuous water




guess i should probably go more so for "islands" than "continents" on a smaller map scale like this

edit: made it look a bit prettier


edit: added a mask which will apply a gradient to the values based on their distance from the centre of the map, either from the centre or from the edges.
this is the same map with the mask applied from the edges (left) and from the centre (right) tending toward -0.2 with sea level at 0 (noise output ranges from -1 to 1)


obv works the other way around too; you can make it tend towards higher values. tending toward 0.2 with sea level at 0:
« Last Edit: June 04, 2015, 01:38:03 PM by otto-san »



this is probably the only project im gonna finish ;((

Hey I saw that ball go through the stick. Reported for bad game design

winner winner chicken dinner

Still trying to make a real-time strategy game I guess, and it's slowly becoming playable. Currently working on unit animations and made this in Blender. Just have to get it working in Unity now.



Still trying to make a real-time strategy game I guess, and it's slowly becoming playable. Currently working on unit animations and made this in Blender. Just have to get it working in Unity now.
that's really nice, I like how the tank wobbles and how it's low-poly. keep up the good work!

Still trying to make a real-time strategy game I guess, and it's slowly becoming playable. Currently working on unit animations and made this in Blender. Just have to get it working in Unity now.

Loving that art style.

Quote


time to start working on the actual game lol
edit: finished alias command
« Last Edit: June 07, 2015, 05:17:25 PM by pefu19 »

next will be "An RPG maybe 3: Revenge of the console"

what is that text editor, it is forgetin lovey

what is that text editor, it is forgetin lovey
looks like probably atom or sublime text