Author Topic: Space Engineers (Bug Fixing Period)  (Read 165854 times)

it does, canonically, have supports
http://i.imgur.com/y649m1B.jpg
http://i.imgur.com/hER6STf.jpg
it's hard to tell exactly how big they should be, though

also you should make the tet. spoilers: [which is what I meant by sally earlier since they're the same thing]
and one of those nuclear generators

man I love oblivion. you know what else I love? prometheus. maybe I will make the prometheus. jk I'm bad at everything. maybe I'll try though
« Last Edit: December 21, 2015, 07:07:29 PM by Foxscotch »

it does, canonically, have supports
http://i.imgur.com/y649m1B.jpg
http://i.imgur.com/hER6STf.jpg
it's hard to tell exactly how big they should be, though

also you should make the tet. spoilers: [which is what I meant by sally earlier since they're the same thing]
and one of those nuclear generators

man I love oblivion. you know what else I love? prometheus. maybe I will make the prometheus. jk I'm bad at everything. maybe I'll try though

The supports are pretty damn fancy. I'll have to make that happen.

Man that tower is cool
I really ought to hurry up and see that movie

it looks like the support in the movie is actually hollow and has some sort of elevator inside it? thats pretty cool, i dont know if its possible in the game since i dont play it tho

it looks like the support in the movie is actually hollow and has some sort of elevator inside it? thats pretty cool, i dont know if its possible in the game since i dont play it tho

You couldn't have the inside of the tower thing have an elevator, since the block size is 4x4, but, you could have a vehicle that rides up and down the tower that acts as an elevator of sorts.

This took forever, but its doned.





really good lighting I know
« Last Edit: December 23, 2015, 12:51:11 AM by Badger »

Those engines look really easy to separate if a missile managed to hit the long connector. 

you're right but artistic license tho



Anyone want to ride with me on the 4chong SE server?

Anyone wants to play space engineers?
Like a multiplayer survival thingy?

Those engines look really easy to separate if a missile managed to hit the long connector. 

I had this in mind, I have all the directional ones except for two backwards ones in the middle along with forward thrust, the wings are just there to provide additional

I never think details like that are too important. Thinking about actual fighters and how science fiction fighters would work out then vital parts like engines and whatnot are exposed, but thats why pilots need to be able to maneuver their fighters to avoid damage. Otherwise its no longer a fighter and more like a gunship.
I feel like people think of the highest efficiency possible too much that it distracts them from making more imaginative creations and being able to create stuff from their fantasies.

also, it was cool seeing you build that when you helped out on my server, badge ^^

i really appreciated that, thanks
« Last Edit: December 23, 2015, 03:29:30 PM by LoLBert »

unless you're making a ship that is actually intended to fight in the game, I don't think it really matters whether or not you make the ship to be able to survive missiles
in real life, we wouldn't be using missiles anyway. we'd probably use lasers or other radiation
but more importantly, not every ship needs to be made for combat. a lamborghini would probably not last very long in a firefight

>Finally finds iron
>places ore detector and antenna 'n stuff
>Ore detector not detecting ores
>Ore detector in ship works fine
What do?