Mario Party 10 was a severe disappointment. Hopefully it's more fun than it looks, but the 4-player mode still has the stuffty linear cart thing - party games should never be linear, otherwise you only have to play each board once to get everything out of it. There's no strategy, just dumb luck; even if it was a full map, it wouldn't matter, because there's no item shops to plan strategy at. MP9 was far too predictable, and I fear MP10 will be the same. It only took one look at the minigames to throw my hopes on those out the window.
Just look at this stuff! It's so pathetically easy, and you get
lives in the minigame. You heard me, no sudden death. Hello!? There's no skill involved. At all. Everything in this game is either dumb luck or designed for toddlers. I can guarantee you there will be no sense of tension, no strategic planning, no mini-game practicing for this. What about the items? All they do is affect your dice roll. Nothing to lay traps or attack opponents - but hey, how are you supposed to attack them if you're on the same vehicle as them? At least Bowser Mode looks decent... for Bowser. I don't know how much fun it will be for the other players. I can see it being fun, and the minigames there actually look half-decent.
Sigh, guess I'll wait for MP11. Maybe then they'll learn.