OPERATION ROMANOV - THIS SATURDAY AT 1:30PM CST - UPDATE- Juncoph - Centurion
- Wispfire - Vengeance
- Captain Boroski - Centurion
- Zyrr - Centurion
- Planr - Overlord
- Comr4de - Minotaur
- Harm - Tantalus P
- ResonKinetic - Tantalus P
We will have 5 different types of ships available/in use.
Centurions will be our heavy hitters - they are our first indigenous dreadnaught class completed.
Overlord and Vengeance will be part of fire support for Centurion group.
Minotaur is experimental mainline battleship class. This will be her combat debut.
Tantalus P is a refit to our tantalus class equipped purely with PD turrets. They will be forming the primary defense against incoming missiles.
We will attack in a single, massive wave. We're going to go for the alpha strike here. Since we do not know the particulars of the location of the operation, I will retain discretionary command of the fleet. The following battleplan is based around our actual attack run on the base.
Primary Objectives- Destruction of enemy centipede dreadnaughts
- Destruction of enemy fleet
Secondary Objective- Neutralization of the enemy base turrets
- Capture of the enemy base
Our first move will be to quickly neutralize enemy centipedes; particulars of that objective will be delegated to Zyrr. Once the centipedes are eliminated, we will move and destroy any remaining ships.
Once the enemy fleet is eliminated, we will turn our attentions to the enemy base. Again, centurions will lead the charge. Once shields have been neutralized, Harm, myself, and Reson will board the enemy station and seek out the faction core. Once it's been located, we'll call in a MAC strike and claim the station as our own.
-Do not close within 850m of any target. If this happens, make corrections or utilize an emergency jump to escape.
-If shields drop to 20% or below make an emergency jump out of the combat zone. This is non-negotiable.
-Let your point defense turrets do work; do not charge mindlessly at the enemy, for you will use your turrets.
-Prioritize Player ships above all others. Expect 2-3 enemy players.
OBSERVE THESE RULES AS CLOSE AS POSSIBLE.
---NOTE---
Upon re-evaluation of the effectiveness of disintegrators Operation "Colony Drop" has been scrapped.