Ubisoft is perfectly fine with creating prostitute models but making a female assassin model is waaaaaaaaaaay too hard
Don't they have something more important about the game to be complaining about? I don't know, like, physics issues or bugs or something? This just goes into the realm of preferential nitpicking.
too much ass to render
Yes because:1) Watch Dogs was being worked on. (assuming Montreal does this one)2) "reality of production" more like "didn't have enough time"
There are also female assassins in the multiplayer why not use those animation rigs?
if they let you play as a girl they might alienate the 14-year old male demographic because one might have to play as a girlie :(
either that or they are spending all of their time making sure that as many aspects of the game as possible are being forcibly designed so that their functionality relies on Uplay actually working
If they threwn in a female character they'd just complain about boob physics, being scantidily dressed, too much make up, being a love object, too skinny, etc, etc.
so guys, uh, how about that digital T&A? pretty nifty eh?
What's a digital T&A?