I played it once again, one last time so I could do a kind of dissection for my game design class today.
They were trying too hard with the music. I think that if they hadn't used music at all, or if it faded out over time, it would have worked a lot better.
The gameplay is obviously atrocious. I thought every kid ever learned "Show, don't tell"? Apparently the author didn't. The crossed out dialogue options were a nice touch, but the pictures that had barely any relation to the subject matter, and the overall storyline...I really didn't care for the character or his plight.
Coming Out Simulator was far better than this, and it didn't get half the reaction this one did. It actually felt like Coming Out Simulator was made by somebody who cared deeply about the subject, over somebody who just read about depression and wrote a short novel on what they thought it would be like.