Upates!!!
Map:

What's this? Some of those NPCs don't have descriptions!
WRONG!
EulonGeneral Information: A nation of farmers who export much of their produce. It is the breadbasket of the region.
Government type: Absolute Monarchy
Capitol city: Truusvala
Model culture: Nordic
Population: 340,000
Languages: Old Norse
Military information: Small military of well armored spearmen. Eulon relies more on economic manipulation than force.
GraniatonGeneral Information: A nation of warriors. Developed fishing industry.
Government type: Absolute Monarchy
Capitol city: Kholmsben
Model culture: Nordic
Population: 750,000
Languages: Old Norse
Military information: All males and some females learn to wield various weapons in defense of the motherland. Strong navy.
MirontarGeneral Information: Nation of fishermen, allied with Urannor and Maniva.
Government type: Constitutional monarchy
Capitol city: Toustonhelm
Model culture: Nordic
Population: 500,000
Languages: Old Norse
Military information: Good sized navy, renowned light cavalry.
EspirGeneral Information: Nation of warriors. Has been at war with its neighbors on and off for centuries.
Government type: Absolute Monarchy
Capitol city: Rovkot
Model culture: Nordic/Slavic
Population: 620,000
Languages: Old Norse
Military information: Well trained warrior elites wield almost any weapon on land. A powerful navy roams the seas.
OlmanenGeneral Information: Overpopulated puppet state under Eulon's control. Imports large quantities of food. Many skilled craftsmen.
Government type: Absolute Monarchy
Capitol city: Vastjak
Model culture: Nordic
Population: 1,200,000
Languages: Old Norse, Old East Slavic
Military information: Men use battleaxes, round shields, and light armor. Well trained and equipped navy.
ManivaGeneral Information: Small Republic allied with Mirontrar and Urannor. Well developed fishing and mining industries. Cultural center and cradle of democracy in the region.
Government type: Republic
Capitol city: Konvyamen
Model culture: Nordic
Population: 50,000
Languages: Old Norse
Military information: A small force of lightly armed hereditary warrior "elites" protect the nation from the occasional issue.
ArcsonGeneral Information: Nation of hill people, seemingly almost invulnerable to the cold and snow. There are many hunters and herdsmen.
Government type: Absolute Monarchy
Capitol city: Halmvax
Model culture: Nordic
Population: 255,000
Languages: Old Norse/Old Slavic
Military information: Men use their skills from hunting and herding, as well as popular tournaments, in battle. Use of spears, axes, round shields, light armor, bows, and javelins is common.
UrannorGeneral Information: Nation allied with Mirontrar and Maniva. There are many skilled craftsmen, and an early form of banking has provided the nation with adequate wealth.
Government type: Republic
Capitol city: Kavjeyat
Model culture: Nordic
Population: 300,000
Languages: Old Norse
Military information: A strong army of well armored spearmen and heavy cavalry has protected the nation from barbarians to the East in past. It has a moderately strong navy.
TembrinGeneral Information: A small republic that seceded form Atensia during the zealot mob period. It has ties with Espovon and Atensia, and practices the Cassian religion.
Government type: Republic
Capitol city: Macca
Model culture: Latin & Greek
Population: 90,000
Languages: Latin
Military information: A small navy defends the seas, and well trained and armored spearmen defend the land.
SiderlandGeneral Information: A former Avalonian colony which acquired independence and more land following the Avalonian Civil War.
Government type: Constitutional Monarchy
Capitol city: Taimark
Model culture: Germanic & Chinese
Population: 500,000
Languages: Old High German, Old Norse, Ancient Chinese
Military information: A powerful navy protects its coast. Its land forces are mostly light cavalry and some machines of war. Its cities are defended by archers and swordsmen.
ZuruklandGeneral Information: A former colony of Avalonia which attained independence following the restoration of the Council Government.
Government type: Parliamentary Republic
Capitol city: Urbendz
Model culture: German & Latin
Population: 69,000
Languages: Old High German, Latin
Military information: A moderately strong navy and fairly well armed militias.
TejinaGeneral Information: A former part of Ru'sh Naal, it became independent following the War with Orshkal. Focuses on economic strength.
Government type: Republic
Capitol city: Mayavo
Model culture: Native North American
Population: 120,000
Languages: Kashtuk, Chinese, Korean
Military information: A moderately strong navy. On land, spearmen and archers are used.
MawaheGeneral Information: A former part of Ru'sh Naal, it became independent following the War with Orshkal. Focuses on economic strength and shipping.
Government type: Republic
Capitol city: Inhoc
Model culture: Native North American
Population: 110,000
Languages: Chinese, Kashtuk, Korean
Military information: It has a very strong navy of light, sleek boats. On land many use clubs, bows, and knives.
WereuGeneral Information: A former part of Ru'sh Naal, it became independent following the War with Orshkal. Its military is strong but weakened by war, and it is on bad terms with the Rustuffes and Orshkal.
Government type: Tribal Monarchy
Capitol city: Rush'a
Model culture: Native North American
Population: 160,000
Languages: Chinese, Kashtuk, Korean
Military information: Its navy is almost nonexistent, but many of those of its land forces posses berserker strength and speed. Fire, bows, javelins, and swords are frequently used.