I realize how bad I was just loving hallucinating at see that only one JSM fired. I swing back around and dive on the bridge. The heatseekers become fidgety, but I force them to lock onto the center of mass of the ship's large heat signature. Hopefully they will fall onto the bridge. I fire all remaining ordnance down at the ship.
The first heatseeker is shot down by the LAMS, but the second knocks it right the forget out.
I dive below the sub, then fly back up, firing both of my remaining heatseekers at the engine block, the fact that I'm below the sub (hopefully) not allowing its CIWS to get a good fix on the missiles. I then turn around to resupply at the carrier (or AWACS, or whatever is doing resupply).
The heatseekers aren't able to track enough to hit the engine from your current angle, and instead curve upwards into the lower aft of the ship.
: [
Drokk! Take evasive action! We can't afford to lose engine power at a moment like this.]
I sweep my wings back (variable sweep forget yeah) and kick on the afterburners, tailing the sub. I fire all of my rocket pod ammunition into the engine, followed by more coaxial fire.
The sub's sudden burst of erratic movement results in a surprisingly difficult target for its size. Though most of your missiles
do hit the sub in various spots, only a handful hit the engine. Most of them just wreak havoc on the top deck.
: [Give these Aesthians our parting gift and then put up the cloak. Take us into the canyon, full speed.]
As the sub begins to bend light around itself again and re-establish the cloud disguise, a pair of SAMs launch at Junkers and Sabre, and two more cruise missiles streak out the aft of the sub.
Bell was the only pilot prepared for the cruise missiles, so she's the only one able to take action against them.Is it too late to join this flaming wreck of an rp?
no, its never too late
hell even if your character dies mid-rp you can just roll up another