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[February 2016] Most anticipated DLC?

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Author Topic: [MEGATHREAD] Fallout 4 || Contraption, Vault-Tec, Nuka World  (Read 720813 times)

i have like an enormous pile of 'legendary' stuff and only like 3 of them are worthwhile enough for me to want to continue using them

the problem is really just that they're called 'legendary'; if they were called, like, 'mutant' or 'strange' or 'custom' or something it'd be fine but like legendary hypes it up too much for "-15% damage from humans" or "+ 1 str + 1 end"

super mutants ruin your ass all day. i started playing on survival because i wanted the challenge and its actually still pretty easy but enemies are too bullet spongey and i realized that i didnt really want legendary items so much so i cranked it down to hard and i die fast enough and enemies die fast enough and the game still feels like one wrong move will shaft you immediately

i really appreciate the way combat works now. it's either deus ex, half life, or metal gear that it makes me think of and all of those are great things to implicate

I found a leg piece that makes me invisible if i sit still. stealth and sniping has never been easier.

i also have that same leg piece

i put it up because whenever i try to use my short range weapons i usually crouch for accuracy and to become a smaller target but when the leg chameleon kicks in my gun forgetin disappears and suddenly i can't figure out where my bullets are going to go

so i got rid of it, and now solve problems pretty much exclusively by running at them really fast and shotgunning their richards off

or telling them to stop attacking, and then shotgunning their richards off once everyone has surrendered (which is apparently not at all amoral) (considering i can't get them to do anything else, really)

the trick is that enemies will almost never get the first shot on you, especially if you surprise them, even if they've been alerted to gunfire elsewhere unless they're using a large weapon like a missile launcher or minigun or something so as long as you don't forget up and you get the first hit you can shotgun juggle them to death

it somehow feels like a tactic though and not gaming the system because reloading takes a little while and during that period of time enemies will broadside the stuff out of you if there are any left in range, which means to play short-range shotgun you have to actually be playing the scout
« Last Edit: November 12, 2015, 01:48:44 AM by Bushido »

whats a good difficulty setting you guys have found? I'm feeling pretty comfortable on very hard, but super mutants still kick my ass every time.
I'm playing on survival and loving it. It means I really have to set up a fight before I enter it, using mines a lot more, for example when I rescued valentine from the vault I surrounded the mafia dude with mines so as soon as the discussion ended, he exploded straight away. I did pretty much exactly the same thing with Kellog. Overall I think the gameplay is more hilarious the harder the game is.

I'm almost at level 20 now and it's actually pretty easy because all my guns are amazing. It's made even easier because I have two settlements that give me like 2k each seemingly whenever I visit them.

Any ideas on how to take down Sarge in the basement of the castle without power armor? Or that something you just simply need power armor for

Any ideas on how to take down Sarge in the basement of the castle without power armor? Or that something you just simply need power armor for

I pulled it off without power armor but it took a couple mini-nukes and many tries.

EDIT: If I didn't have the mini-nukes I probably wouldn't have pulled it off. I was considering just placing a ton of mines down before waking him up and having him run into them.

Basically my strat whenver I run into high-level Legendary enemies, is to run incircles while gulping down a forgetton of chems and using my wazer wifle to shoot them in the loving head. got I hate the legendary deathclaw and that giant mutant form the pond.

Oh yeah where the forget did I get 15 fusion cores.
« Last Edit: November 12, 2015, 04:37:39 AM by Ceist »

After getting forgeted up so many times on survival I knocked it down to Very Hard. Definitely more my speed, still have to plan fights ahead of time and pick people off from afar, but death comes swiftly and frequently.

oh btw who's still wearing the Vault 111 Suit? Cuz I am.

I'm almost at level 20 now and it's actually pretty easy because all my guns are amazing. It's made even easier because I have two settlements that give me like 2k each seemingly whenever I visit them.
Do they sell it themselves or do you gotta do it manually?

Do they sell it themselves or do you gotta do it manually?
A small amount of caps is produced automatically from my stores, but I make the majority with the ~10 industrial water purifiers I have. I take the purified water and sell it to the stores within my settlements at 10 caps a pop.

The problem is everyone wanted HARDCORE mode.

Hardcore mode was a popular mod for Fallout 3 and skyrim. Obsidian saw how popular it was and put it in New Vegas, surprisingly enough it became popular. You would think Bethesda knew what their fans want but they ignored fans and Obsidian and put in survival mode.


Survival mode is just a glorified Borderlands system of loot now.

Survival mode is just a glorified Borderlands system of loot now.
actually your health regenerates slower
but thats the only change from very hard afaik

speaking of survival vs other difficulties i noticed that my friend whos playing on normal gets about the same amount of legendary enemies as i do on survival if not more
i thought higher difficulties increased legendary spawns

anyways when modding support is released i might make a zaku (and variants) power armor
would any weebs here use that

I've fought 3 legendary Ghouls, a legendary mutant dog, and I've gotten some good loots. One of them gave me a laser musket that freezes targets on crits and does 10 points of freeze damage. If you do the mods for more cranks the damage keeps getting multiplied so IDK why losers here are calling the laser musket bad.

Power Armor is so kick ass, I've painted mine hot rod red and I never leave it anywhere I go. Will post pics later.

My favorite characters are definitely Hanrooster, Codsworth, and Nick Valentine.

Manually reloading the musket is super annoying but the gun itself is quite good