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Author Topic: [MEGATHREAD] Fallout 4 || Contraption, Vault-Tec, Nuka World  (Read 721245 times)

The ESRB cares, and it's nowadays hard to get a game in which you can kill children past them without an adult rating.
It's not really worth the trouble, and it's not like its an active problem destroying creativity, free choice, and the games industry if it doesn't include it.

I listed a decent amount of games that strongly hints at children dying, can see dying or even kill them yourself. All those games are rated M.

Only two violent games out there are rated AO such as  Manhunt 2 and Hatred. Neither of those games have children in it.



As long as killing children in a videogame is 100% optional it would avoid the AO rating.

Games like hatred make killing the main focus and there is no other option.

There is a stuff ton in Vault 81.
Well no stuff there's gonna be plenty of children in a radiation-proof fallout shelter.
They would have no issues with fertility.

But there's like 5 children in Diamond City, none in Goodneighbour, and maybe a spattering elsewhere.
The only places with a significant amount of children compared to adults are sheltered (like Vault 81 and the Institute), or are from outside the Commonwealth, such as the BoS.

do you want to kill children in real life?

Nope but since it's a Why does it matter if I kill them or not? I'm perfectly capable of deciding the difference between reality and fantasy.



Besides I would rather have no children in a videogame than a race of immortal unkillable children just roaming around. It breaks the immersion of the fantasy world 100%.

do you want to kill children in real life?

Do you want to forget horses in real life? There's a clear difference between reality and a simulated world, and it's generally accepted that you don't have to be an immoral psychopath to roleplay as a murderer or bad guy in a game. Like color cartoon shows or an open sandbox wasteland, you can do things or believe things in there that don't necessarily equate to your personal life.

Tony's whole forgetin rant so far has been about how he doesn't like that there are invulnerable NPCs. You would think this rant also included children, who are also immortal. Buuut no since you're you, it must obviously mean Tony and everyone else with bad karma in the game just love killing people in real life

forget off with this nonsense

At any rate you can kill a whole bunch of children in FO4.
If you go anti-Institute you even get the choice to save the children or purposefully kill them.

Maybe Moltenkitten's excuse was directed at the immortal children. Because since it's a that gives it the right to make people immortal for no reason.


His argument makes sense now.

Only two violent games out there are rated AO such as  Manhunt 2 and Hatred.
Hatred doesn't deserve that rating, too much controversy and hype gave it that AO rating.

Honestly I  wouldn't mind for a more gritty, crapsack world sandbox game. I'm not saying Fallout should be darker and edgier because it's got a certain theme to it, but it feels like a lot of the centric apocalypse themes are lost in translation in the newer Fallout titles.

In my honest opinion being able to kill kids would not harm or help the game. It's more of a personal opinion because I don't often attack innocent NPCs because it's usually a waste of ammo but the fact that the option isn't there in the first place kind of removes a level of agency from the game.

I'll just mod killable children back in, the only reason i can't stand immortal children is i enjoy wiping out my enemies, children (Those two legion cunts forget them) stop me from doing so.

I'll just mod killable children back in, the only reason i can't stand immortal children is i enjoy wiping out my enemies, children (Those two legion cunts forget them) stop me from doing so.

Whoa bro, according to Moltenkitten's it's a videogame and if you make killable children you'll turn this game into a child killing simulator and then you'll want to kill children in real life!

Videogames aren't suppose to do crazy stuff like that, you're not suppose to kill innocent things in a videogame.

Obsidian was going to let you kill children in NV but Bethesda told them no.

They even said when making Pillars of Eternity they are able to do almost anything they want without a publisher getting in their way telling them what to do.

I agree with everything Lord Tony says, I'm disappointed in what 4 turned out to be
but its still pretty fun

Seriously tony can't you just leave anything at "i personally don't like this"
I'm as mildly annoyed by the inability to kill children as much as the next guy buy you are seriously overblowing this.
You treat every minor problem you have with the game as if it's destroying the industry or something.
This is why people adopt the "just install a mod" attitude: The game can't please everyone, but everyone expects to be pleased. even people like tony who can't be pleased and will basically grasp at any straw he wants for something to complain about
It breaks the immersion of the fantasy world 100%.
You say that so often it's starting to lose it's meaning.

but its still pretty fun
But it's not supposed to be fun, it's supposed to be realistic!
« Last Edit: December 22, 2015, 12:42:44 PM by Blockchip »

it is a good idea, like that one lady around diamond city who lures you into the paint shop
is that what that was? the girl never turned hostile, so I assumed she was being serious, and I just didn't look for the other girl long enough after I got rid of everyone else

That's the thing with everyone's mentality "just download a mod."


Mods don't fix developers. From a developing standpoint these developers are just trying to please everyone without trying to offend, this is actually more harmful to the gaming industry. Creative freedom and choice is going down the toilet.
Therefore we have mods. Can you imagine the backlash if you could kill children? Yeah, it sucks, but from a business standpoint, it's a smart move.