My fav maps aren't in CS:GO, and if it was, everyone would still play Dust2.
Play competitive. When you queue up you get to specifically choose which map you play. And what favorite maps were in CSS that weren't is CSGO? There was old Cobble, Chatue and probably a couple others, but those were all stuff anyway and weren't competitively viable. They were pretty big, but big maps isn't what CS is about. If thats what you want go play Battlefield or Arma, those games have what you're after.
Skins aren't something you need to pay for.
Then don't buy them. End of.
Sprays were always entertaining.
Guns and recoil aren't autistic.
You do realize that the spray patterns in CSS were somewhat randomized, right? Like, the AK had
FOUR forgetin recoil patterns.CSS has a more nostalgic feeling.
Has good movement.
Community isn't trash.
Literally nostalgia goggles. You even say it yourself. People were just as stuffty back then as they are now, the only difference is that now there's more people and the amount of stuffters grew with them. And the movement was basically the same, save for adadad spam which is new to CSGO.
Mechanics are NOT the same.
Bots were a WHOLE lot better in cs:s
The only mechanic that's noticeably different is the spraying mechanics, which now are a ton easier to control and use than the old ones. That's an improvement.
And if you're playing the game for bots I don't even know what to say to you. You're stupid, I guess.