the first time i got killed i didn't even think i died, i thought the server crashed or my connection failed or something because i didn't immediately get kicked, i just started to lag for 30 seconds
yes i've been told this quite a bit
not exactly sure what causes it to lag before you disconnect, so I won't make guesses
a death which, by the way, was caused by something so beyond the scope of the game (the bugs of the engine underlying beneath it) that the game should have made steps to subvert any potential code-level mishaps. you cant just wave away problems by saying 'well you should know better to do something you had no choice but to do'
and beyond that, how is it that you think that getting touched- not killed by or even getting like 3/4ths killed by, but just not playing completely perfectly- by a zombie being a guaranteed death for your character and a subsequent total wipe of any progress you've made is fun?
You have to realize that you're flipping out over a death which was caused by glitches or bugs. It was not guaranteed that this gamemode would be perfect > v1.3
and what are you even trying to say "how is it fun?" If you really don't like it then you don't have to play the server, it is still in progress but it's playable. Why are you asking that question lol?
Also, don't bring up the "don't host it if it isn't done" thing, because hosting it so far has lead to many improvements from what it used to be. (Even if that can be hard to believe)
like i get that you're trying to emulate that zombification is typically inevitable and 'all you need is one bite' but you realize that's not a trope across video games for a reason, and that reason is because video games are fun because of their unique ability to let the audience solve problems and having a problem that is literally unsolvable isn't fun
That is your opinion on the matter, as of right now if you get infected there is no cure.
We can always decide whether or not to add a cure.
AI that literally randomly decides whether or not they want to continue to pursue you or not to the extent that they'll suddenly decide not to attack while in midstride and just turn around and hug a wall' thing
You mean the default zombie AI for Blockland? Yeah.
Anyways, Bushido, if you have suggestions about how exactly to make the server better I'd love to hear them. It's better than trying to decypher what you said in a giant text wall that is basically always a form of rant about how the server has issues, but instead is almost always Blockland issues.
zombies reduce you to 4 health
another hit from a zombie reduces you to dead and crashed from the server
I don't know how many times you were hit, but it generally takes about 4 hits from a zombie before I am dead. There is no way you are killed in two hits.
i think there needs to be more of a reward for prowling all these houses like im playing as a brittle two-shot fleshbag against hordes of zombies you cant sneak around, and all i get is pizza and fuel cannisters
even stuffty knives being more common would be nice
funny thing is, stuffty knives
are common
and you can actually sneak past zombies pretty easily, they aren't the best form of AI