Aw. I feel important. But yeah,which is why we're developing the standardized system.In it's update checks and add-on reporting for the server stats (as I recall), it sends all add-on names and ids in a single string instead of sending each individually. Just another way to handle data, since you don't have to worry about waiting for it all to come in separately.
I am able to start a server with RTB and $Pref::Server::AutoAdminServerOwner = 1;, and join it with no issues.If you're having a crash I'm going to need a reproduction case or console trace or something to investigate, otherwise it's just a ghost story.
Are you talking about moving forward at 0.1 to phase through walls? I fixed that.
doesn't work for meare you sure you're running the latest version
There should be a function/variable to limit the packet rate while ghosting, per client.
he doesn't mean sticking your head through walls like that, he means actually walking through them, by just moving slow enoughI wonder, now, if everyone else saying it still works is thinking the same thing you did