Author Topic: Jairo's Vassals and Vandals RP - A MOST HOLY ENDEAVOR! DOWN WITH THE KHANATE!  (Read 24864 times)

You recruit an additional 3 untrained footmen. Your party is beginning to exceed your mind's capacity, so you decide to stop recruiting for now.

How many men do I have?

How many men do I have?
The more important question is why the rum is gone.
I wish I would gain some tr8s..
« Last Edit: January 12, 2016, 10:23:52 PM by bigcapitalbaka »

You recruit 5 untrained footmen. You receive word of a job involving the elimination of the White Wolf--a notorious Masovian bandit king from the realm beyond in the north. He was last seen perusing the small villages of the empire with some 50 soldiers.

Perform some light training before heading out for Pskova, putting off the job for Geralt of Rivia, the White Wolf until he has at least a dozen more men. Begin a recruitment bias towards archers and other missile troops, but if unavailable recruit indiscriminately

uh what no

I'm definitely not going to do this then

head to bakur and look for work

Return to Vaasa and begin the revolution!

head to coventry to see what I can find

Vincent doesn't give a stuff about any negotiatons he was going to be doing.

He however, does scour the carts for that caravan driver.
The original caravan master appears to be missing from your current band. Your navigator presumes that you'll arrive in Tarmoth within another day.

How many men do I have?
you can check here to see the warband compositions of everyone

Perform some light training before heading out for Pskova, putting off the job for Geralt of Rivia, the White Wolf until he has at least a dozen more men. Begin a recruitment bias towards archers and other missile troops, but if unavailable recruit indiscriminately
You briefly encounter an unaffiliated mercenary band on your way to Pskova and hire 4 trained archers. After arriving in Pskova, you recruit an additional 2 untrained footmen.

You overhear a conversation surrounding a particular noble claiming to be the rightful heir to the Avignese throne, tossing coin to anyone who will help him rebel. The pretender notices your recruiting and asks you personally if you'd like to help him.


uh what no

I'm definitely not going to do this then

head to bakur and look for work
You return to your homeland to find a job. A messenger finds you with news of a supposed Ogdenian border intrusion near Yasser Castle and the sultan's desires for you to investigate.

Return to Vaasa and begin the revolution!
The Vaasan people begin their organized rebellion following an attempted disarmament by Masovian mercenary Casimir Shatter-shield. A large group numbering some 110 form the ranks of the movement and they begin their march to besiege Litovsk, the capital of their former homeland.

Their uprising is not without bloodshed, however: Casimir lost many an experienced bowman and pike, forcing his retreat. The Vaasan surge lost 21 men as a result.


head to coventry to see what I can find
King Charles the Lionhearted requests an audience with you to warn of uneasiness from all sides. He tasks you with recruiting a sizable military of around 40 to 50 souls and dispersing of any foreign banditry you encounter, especially the Avignese and Masovian intruders he suspects are roaming about.



prepare for a catchup on tr8s, m8s
« Last Edit: January 13, 2016, 06:46:35 PM by Jairo »

for king and country

head into the city to attempt to recruit 10 men


The original caravan master appears to be missing from your current band. Your navigator presumes that you'll arrive in Tarmoth within another day
Make orders to make haste, and quicken the trip a little

Head to Yasser Castle to investigate.

You briefly encounter an unaffiliated mercenary band on your way to Pskova and hire 4 trained archers. After arriving in Pskova, you recruit an additional 2 untrained footmen.

You overhear a conversation surrounding a particular noble claiming to be the rightful heir to the Avignese throne, tossing coin to anyone who will help him rebel. The pretender notices your recruiting and asks you personally if you'd like to help him.


Consult my men for their opinion upon the matter before accepting or denying his request.

for king and country

head into the city to attempt to recruit 10 men
You do just that, recruiting 10 untrained footmen.

is it updated for me, that's what i mean
yup, I always update the other ledgers when I do these posts

Make orders to make haste, and quicken the trip a little
You yell to the caravans behind you to pick up their pace, and before you know it you are before the gates of Tarmoth.

Head to Yasser Castle to investigate.
Your party is stopped just outside of Djemahdet by a local farmer panicked about a bandit takeover on the fief. He pleads for your intervention.

Consult my men for their opinion upon the matter before accepting or denying his request.
"Well, our kingdom is currently allied to that of Avignon, so wouldn't helping a usurper of the Avignese throne be a bad move? Then again, you aren't pledged to Tsar Vladimir, so what difference does it make? It's your choice, boss."



Maxwell Dungoun has acquired the trait of Trustworthy

Muamed ibn al-Rashidun has acquired the trait of Adventurer

Sval Myrsky has acquired the trait of Charismatic

Adalwolf Braunau has acquired the trait of Meticulous

Tu Khan has acquired the trait of Dauntless

Vincent Schwarz has acquired the trait of Quick-witted

Ruslan Stoika has acquired the trait of Confident

Emir Szczepanski has acquired the trait of Coolminded

I speak to skilled wood workers in coventry to ask if they will join me back in perth to set up a workshop and make bows/training weapons

for a price of course

Tu Khan: Convert 20 footmen into cavalry, train the new cavalry.