Author Topic: [COMPLETE] The Pit of 100 Trials  (Read 78754 times)


By the way, are you going to host or you're working on it?

here

theres a README in there so it should work

good for game parties between friends

prone to glitching but they usually fix themselves which is nice

if for some reason the build gets screwed up or the shops don't work use /reloadbricks

note: VCE is NOT included. someone should post a link to that

note: shields and health boosts don't work together. i don't know why. add-on conflict probably

tell me if i screwed something up majorly




This is incredibly broken and not even packaged properly.
My apologies. I don't know where to get it then. I'll keep looking though.

EDIT: How about this? http://sites.google.com/site/destinyspage/downloads/Event_Variables.zip?attredirects=0
« Last Edit: March 20, 2016, 09:31:38 PM by weaver123 »

That's the super old version.


Doesn't seem like anything is wrong with that one just looking at it. But for some reason it has a file called "Script_Baby.cs.txt" that's entirely blank inside it.

That's the best I can find.

But for some reason it has a file called "Script_Baby.cs.txt" that's entirely blank inside it.
that is probably the most important file of them all

as long as it works anyway

PROGRESS REPORT
Day ??


if someone can tell me what day it is that would be great


anyway slight gameplay changes that are in the next not-released version:

  • better boss dropping system where items fall in a ring instead of one clump
  • [0]a possible PVP zone by shift kitty, now you can fight your friends

  • bigger rooms
  • [0]enemies that will rip you to shreds
aerial assaulter


also enemies that affect you when you get too close to them but i want some ideas for what possible effects they can do on the player

Blind them.
Make them jump continuously
Speed them up (run speed only) by like 50x (so you accidentally run too far or something if you try to move near them)
Slow them down (obvious opposite - makes people have to kite enemy/ies as a team)
Switch their weapon every x milliseconds
Disable attacking
Make you grow slowly smaller (reverts instantly or slowly upon leaving field)

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