PATCH FEATURESNew Feature: Competitive Play
Overwatch is raising the bar for competitive players, giving them the perfect arena to sharpen their skills and hone their strategies. Introducing Competitive Play.
Competitive Play is designed for players who truly want to put their skills to the test, and offers a more serious experience than our Quick Play or Weekly Brawl! modes. To make sure everyone playing the mode has a solid understanding of the game’s mechanics, maps, and heroes, Competitive Play will be locked until you hit level 25.
Once you reach level 25, the mode will become available under the “Play” button in the main menu. Simply select "Competitive Play" from the submenu, and you’re ready to enter a match. You can join on your own or in a group, and Overwatch’s matchmaking system will automatically find the best game possible for your (or your group's) skill level.
Competitive Play is live right now! To learn more about this new feature,
click here.
GENERAL UPDATESGamepad Controls
Players can now swap the left and right sticks on a control pad
"Legacy" controls option has been added:
-Left stick up/down moves forward/backward
-Left stick left/right turns left/right
-Right stick up/down aims up/down (these can be inverted)
-Right stick left/right strafes left/right
-Sticks can also be switched
Improved dead-zone controls, giving players increased accuracy during off-center and diagonal stick movement
Miscellaneous
When activating Widowmaker's Ultimate ability, Infra-Sight, her voice line will now be audible map-wide
"Weapons" section added to the Hero Gallery
Added McCree as an AI hero in Practice vs. AI, Play vs. AI, and Custom Game modes
Added a variety of a social options to the hero selection and end of match screens
Removed "Avoid This Player" option from the game UI
BUG FIXESGeneral
Fixed a bug that would cause players’ weapons to auto-snap straight up or down when the crosshair was aimed between 85 and 90 degrees
Fixed a bug that caused players who backfilled and then completed a game to sometimes receive a loss on their Career Profile and not receive their XP bonus for backfilling
Fixed a bug that would move players toward the source of a knockback rather than away from it
Fixed a bug that allowed players to spam objective-based voice lines
Fixed a bug that caused Hearthstone-themed sprays to ignore localization
Fixed several framerate issues that could occur when cycling through the hero selection menu
Fixed a variety of issues with and made several improvements to ambient lighting
Made some improvements to how AI heroes respond to one another
Made a variety of performance and optimization improvements across the game
Unicode keys for non-English keyboards are now displayed properly in the keybinding interface
Maps
Players can no longer be resurrected in out-of-play areas on Ilios
Heroes
Fixed a bug with the "Junkrat RIP-Tire Kills—Average" lifetime statistic
Fixed a bug that would sometimes cause projectiles to hit Reinhardt instead of his Barrier Field
Note: We fixed this issue in an earlier patch for "High Bandwidth" Custom Games; this fix now applies it to all games
Fixed a bug that allowed Torbjörn to pick up Scrap while dead
I didn't realize the Torb thing was a bug
I'm also really glad they made Widowmaker's ult line map-wide, the enemy team being able to see through walls is kind of a big deal