Author Topic: Scenery's TOURNAMENTS - SEASON THREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE  (Read 105649 times)

:nes: when the server is very empty

:iceCream: when the server is less empty
« Last Edit: September 17, 2016, 11:10:03 AM by CharlesSpeaking »

there's music now and the server is back online




the server is up now, i was adding some things relating to double elimination

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R.I.P. firewave
march 2016 - september 2016
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e: or not lol
« Last Edit: September 18, 2016, 07:01:49 PM by Fezbot »

after the golden pillar devoured a few too curious about its workings we finally got double secondary picking to work


I've yet to find any good double secondary combo. But I did win with a tomahawk + rocket punch.

i won with shotgun + another shotgun

primaries tier list

-a+ tier-
the missile launcher is the best gun in the game due to its incredible versatility

missile launcher

-a tier-
the bread and butter of tournament winners. all of these guns kill people excellently.

super shotgun
warhead launcher
chaingun
twin spam rifles
spiral missile

-b tier-
alright weapons that take some extra finesse to use efficiently but are by no means bad and quite a few people work wonders with them

sniper rifle
railgun
gas op rifle
missile storm

-c tier-
guns that are kinda crap. not beyond terrible but all of them are just not good for whatever reason. you wont see these used much by anyone winning.

burn mortar
flamethrower
sawblade rifle

??? tier
guns that are undergoing so many changes that categorizing them is impossible without another buff or nerf changing their tier shortly after

twin magnums
volley missiles
« Last Edit: September 18, 2016, 02:16:25 AM by DestroyerOfBlocks »

there have been a few updates:
- target shotgun is now grappling shotgun, pulls people hit by it to you
- volley missiles have been removed
- twin magnums are now projectile based instead of raycast based
- twin shotgun's take out time is a lot quicker so you can chain people with it now
- sawblade rifle's firing speed has been increased
- burn motar's firing speed has been slightly increased

remove missile storm too while you're at it

changes i just made:

missile launcher has limited range (1000 lifetime)
gas op does 50 damage
grav shotgun does not do -750 x5 impact impulse (nerfed to like -400 x 5) (which is still rocket launcher level impulse, but at least it's not 'instantly catapult you entirely across the map')
chaingun does 20 damage / shot
sawblade moves noticably slower for better saturation
« Last Edit: September 18, 2016, 05:38:18 PM by Bushido »