Author Topic: Cavik's CityRPG forgetery  (Read 11704 times)

They're difficult to administrate because the mod is so broken that you have to make dumb rules for it
Exactly.

When I was making my cityrpg I literally had 0 dumb rules, I just kept making proofs (ex: you can no longer Self Delete, instead you have to stay still for 10 seconds to be teleported back to the spawn (or your personal spawn), I've been continuing the mod on and off because I have nothing else better to do after doing school work

They're difficult to administrate because the mod is so broken that you have to make dumb rules for it

Not to mention that a it leaves a lot of room for improvement, especially for game hack protection and such.


Your server is bad and I told you why. I'm not going to sugarcoat it or beat around the bush, there are clear cut ways to host a cityRPG without pissing away players because of power tripping and overpolicing in unnecessary ways. What I would much rather is a more emotionally stable person host a cityRPG so there would be an incentive to play without the risk of spending hours in a gamemode only to have all that work and nothing to show because an admin wanted to flex their admin powers on you for any reason, something that I've been at the receiving end of a fair share of times.

Your server is bad and I told you why. I'm not going to sugarcoat it or beat around the bush, there are clear cut ways to host a cityRPG without pissing away players because of power tripping and overpolicing in unnecessary ways. What I would much rather is a more emotionally stable person host a cityRPG so there would be an incentive to play without the risk of spending hours in a gamemode only to have all that work and nothing to show because an admin wanted to flex their admin powers on you for any reason, something that I've been at the receiving end of a fair share of times.
Dude, you have no idea what you're talking about here. This equates to having a can of olives, finding a pit in one of them so you throw away the whole can. You're basing your entire assumption off of one event with hardly any evidence on either sides.

He doesn't need a whole lot of evidence when its common knowledge that most cityRPGs have sucked ass and been run by abusive stuffty problem users like you.

why are most cityrpgs hosted by malicious users? like torru/smooth, iPhone, iBan etc

I don't think it's as difficult to host a decent CityRPG as you're making it sound. Being as unbiased as I can my CityRPG wasn't nearly as chaotic as this and it went smoothly. No drama was created, sounds like something you did wrong not the gamemode's fault.

I don't think it's as difficult to host a decent CityRPG as you're making it sound. Being as unbiased as I can my CityRPG wasn't nearly as chaotic as this and it went smoothly. No drama was created, sounds like something you did wrong not the gamemode's fault.

This is pretty much what I've been trying to say, cityRPGs are very easy to host without any problems whatsoever, I've had firsthand experience hosting, administrating and being very involved in a lot of cityRPGs without any drama whatsoever.

why are most cityrpgs hosted by malicious users? like torru/smooth, iPhone, iBan etc
my guess is that cityrpg is "complicated" and their e-peen grows cause they think that theyre a leet coder or something

I have yet to see a good CityRPG. I had plans to make an actual good one but things written down on paper sounds  better than actually doing it.


Well first of all you have to disable wrench events for non admins.

Certain bricks need to be restricted to prevent abuse.

Also why are we letting people make their own house? Why not build a house but have it empty on the inside and leave the empty space big enough for a 16x16 or bigger lot space.



We have that prop brick tool now. We could make a bunch of furniture, turn it into a prop and then let people use that to make furniture instead. You can even make it so you have to buy the props with points.



You have to put really heavy restrictive controls on a city rpg otherwise it will be complete chaos.

Well first of all you have to disable wrench events for non admins.

You should check out the limited wrench, it solves this issue by allowing people to only set the appearance of a brick without being able to spawn items, events or make bricks noncollidable

allowing people to only set the appearance of a brick without being able to spawn items, events or make bricks noncollidable

I already have a script to prevent non admins from spawning items, music, vehicles, render, raycasting, collision, emitters, lights, etc.