Author Topic: EVOLUTION: Minecrash Modpack for 1.7.10 [SERVER: CHECK OP] UPDATE: v2.1  (Read 5046 times)

EVOLUTION: Minecrash Modpack for 1.7.10

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HEY YOU, AUTISTIC FORUMER!
 DO YOU LIKE TECHOLOGIC MODS LIKE THESE FELLOWS???

I prefer tech mods over magic mods. Theres no magic mod I like to use.
all magic mods suck, they're pretty gay
honestly the best mods are industrial mods
no magic stuff in this world, who needs plant magic when you CAN HAVE PLANT POWER
MUAHAHAHHAHAHAA

these are probably my favorite

ic2
ic2 nuclear control 2
ic2 gravitation suite
ic2 advanced machines
ic2 advanced repulsion systems
computercraft for a e s t h e t i c
BUILDCRAFT TO HELP AUTOMATION BECAUSE WHO DOESn'T WANT A CIRCUIT FACTORY
damn...wish redpower 2 wasn't so old
archimedes' ships so i can SWIFTLY TAKE OVER THE WORLD


i would say reactorcraft but that stuff was too hard

now now the only magic mod i care for is Project E or EE2 in general
why? because I CAN loving CHEAT TO AN EXTENT


if someone wants to start a world with at least ic2 experimental and buildcraft i would love to do so

edit: the ic2 NUCLEAR REACTORS TRIGGER ME THOUGH

OH YES AND ALSO RAILCRAFT THAT stuff WAS AMAZING


YES, OF COURSE YOU DO, ONLY cigaretteS LIKE MAGIC MODS


OVERVIEW
THIS MODPACK IS FOR YOU!!!!


MODLIST
Decorations for TFC
Terrafirmacraft
Terramist
TFCAutoBellows
CellarsAddon
AnimalCrate
ArchimedesShips
Buildcraft
BuildcraftCompatibility
Cars_and_Drives <- to be removed because no fuel consumption
CodeChickenCore
Coroutil
Farseek
HardcoreDarkness
IC2NuclearControl
IndustrialCraft-Experimental
NEIIntegration
NotEnoughItems
PlayerAPI
Railcraft
Streams
TerrafirmacraftNEIPlugin
WAILA
WAILAHarvestability
Weather2
ZZZZZZCustomConfigs



MEDIA


TESTING SCREENSHOTS:






GAMEPLAY SCREENSHOTS:


Tornado that killed my wolves, almost killed me, and my sheep.


Beautiful skyline!


LOOK AT THOSE loving RIVERS!! LOOK AT THEM! THEY MAKE ME climax EVERY TIME I TAKE A GLIMPSE!!!



DOWNLOAD!
*Via my Dropbox


DOWNLOAD!
*Via Technicpack (Thanks Queeba!)



SERVER

IP: 190.194.172.114:1337



CHANGELOG

1.0 - Modpack Release

1.1 - Added charcoal conversion. Charcoal made in the coke oven is pretty much useless without this update.

1.2 - Balanced recipes to make Railcraft not useless.

1.3 - Suet crafting recipe conflict.
        Fixed only granite in the furnace recipe.
        Fixed piston recipe.
        Fixed compressor recipe.
        Fixed extractor recipe.
        Fixed CF recipe.
        Fixed concrete recipe.
        Fixed every recipe needing vanilla stone.

1.4 - Fixed every recipe needing vanilla oak planks.
        Fixed sticky resin extractor recipe.

1.5 - Fixed every recipe needing the vanilla chest.

1.6 - Fixed bugs from previous versions.
        Reduced year length because it was too long.
        Fixed recipes requiring uncraftable wooden slabs.

2 - Removed Greg's IC2 and added ICClassic

2.1 - Fixed parsing error, lol. my bad

2 Full
« Last Edit: September 10, 2016, 09:39:45 PM by Pastrey Crust »

ONLY cigaretteS LIKE MAGIC MODS

You've made some very powerful enemies, heathen.

Tornadoes are some scary stuff yo












Update 1.1: Added charcoal conversion. Charcoal made in the coke oven is pretty much useless without this update.
« Last Edit: August 23, 2016, 05:53:03 PM by Pastrey Crust »


>no computercraft and peripherals
👎

>no computercraft and peripherals
👎
If you make balanced recipes for computercraft and its peripherals (and if you can obtain a computer that can actually run that with all of this), I'll add it.

I want to get into this, it's just that there's so much stuff and i don't want to put the time in to learn it all.

why cant we ever get a default modpack that everyone likes instead of a resource hog crashfest that is not even completly tested

I want to get into this, it's just that there's so much stuff and i don't want to put the time in to learn it all.
Some things' recipes were changed so I highly suggest using NEI.

why cant we ever get a default modpack that everyone likes instead of a resource hog crashfest that is not even completly tested
You have all of the default Tekkit modpacks, the default FTB modpacks, and custom modpacks. Of course this one isn't thoroughly tested because TFC is a very long mod.

Some things' recipes were changed so I highly suggest using NEI.
You have all of the default Tekkit modpacks, the default FTB modpacks, and custom modpacks. Of course this one isn't thoroughly tested because TFC is a very long mod.
as in, hosting the modpack, or atleast making a stable one to host.

god DAMN i wish i knew how to host a mc server so i could do this

as in, hosting the modpack, or atleast making a stable one to host.
It is stable. I haven't crashed. It's just that my upload speed is too low to decently host this modpack.

god DAMN i wish i knew how to host a mc server so i could do this
it's not difficult
the restriction is mostly if you are able to have a stable 24/7 server, which is not a laptop running it on the wifi

It is stable. I haven't crashed. It's just that my upload speed is too low to decently host this modpack.
A fun modpack, not a batstuff hard modpack that needs 22 titan X cards to be ran along with 900 sticks of 64 GB ram.

A fun modpack, not a batstuff hard modpack that needs 22 titan X cards to be ran along with 900 sticks of 64 GB ram.
It's fun for me and those who want a real challenge and my onboard GPU is enough to render it. It only uses 2GBs of RAM and CPU usage is at around 80% average. So if you're not interested, please, kindly stop posting in this thread.