Author Topic: Nintendo Switch Presentation - January 12th  (Read 192059 times)

Amazing rebuttal. Too bad it doesn't change the fact that you can't loving read
Can you stop with the ad-hominem attacks? It's making you look like a child and it really achieves nothing. I know you don't like it when people disagree with you, but that doesn't excuse spewing garbage at them.

On a loving NES?
Again
Plus Mario doesn't take up much resources at all anyways which explains the high FPS it's achieving which it doesn't require.

With platforming elements (platformers play better at 60 FPS) and combat elements (fighters play MUCH MUCH MUCH better at 60 FPS). You seem to forget that it can run at 900p and is "prettier" then the Wii U version. They could have made compromises so it could PLAY better
They play better, to you. Yes, you. Not everyone in the planet, not the Nintendo CEO, you.

Also it's a MOBILE NINTENDO CONSOLE, a point you keep conveniently skipping over. Why do you keep criticizing it for not running 60fps, even though it's optimized to make sure the battery is use able and to prevent the temperatures from ruining the console's interior components? Explain this to me. Stop skipping it over.

See it this way... We get a whole new console with more power and capability... To run a game at 30fps, why?
Easy. It's a console, portable at that, optimized to be sure the battery is useable, and 90% of the games don't require 60fps at all. It's Nintendo, not the Xbox one S or PS4 Pro.

pretty graphics sells easier to the average consumer than framerate

All I'm going to say is that Consistent 30FPS will ALWAYS feel much better than inconsistent, constantly dropping 60FPS, and that sometimes the feel of the environment Annoying Oranges the feel of the motion.

It's making you look like a child 

I know you don't like it when people disagree with you, but that doesn't excuse spewing garbage at them.
can you please stop with the ad-hominem attacks?

pretty sure nearly every single main 3D zelda game has run at 30FPS or lower. doesn't mean they should, but that means nintendo's already proven that zelda gameplay can work fine in 30FPS. which i don't think anyone would disagree with, just that it'd be better in consistent 60FPS. i don't personally care that much because i don't really feel as strongly about the importance of having 60FPS vs 30FPS, esp. given the hardware constraints nintendo is working with. i would rather a game play consistently at 30 than jitter around trying to reach 60. i've already said it, but i guess i'll mention it again: expecting the same performance out of a portable all-in-one console running on a SOC that you get out of a home console with a dedicated CPU and GPU hooked up to an external display is bonkers. 720p@30 is absolutely acceptable to me for a device that i can stick in my backpack and play during my free time sitting around at uni. if they could've managed it, maybe 720p@60 would've been nice for docked mode, but considering docked mode probably has you hooked up to a much larger display than 6.2", it makes sense that they might've tried reaching for a higher target resolution than necessarily worrying about framerate when past zelda games ran at 30 and still played fine.

All I'm going to say is that Consistent 30FPS will ALWAYS feel much better than inconsistent, constantly dropping 60FPS, and that sometimes the feel of the environment Annoying Oranges the feel of the motion.
^
« Last Edit: January 18, 2017, 06:18:09 PM by otto-san »

can you please stop with the ad-hominem attacks?
That isn't ad-hominem though. If it was, that would be all I would be saying and completely ignoring his point. Context matters, btw.

pretty graphics sells easier to the average consumer than framerate
there honestly isnt anything too keen about the graphics either

Can you stop with the ad-hominem attacks? It's making you look like a child and it really achieves nothing. I know you don't like it when people disagree with you, but that doesn't excuse spewing garbage at them.

It isn't an ad hominem you buzzward spewing autist, that was. You are either blind because you DIDN'T see my response or your willfully ignorant and chose to ignore it.

not the Nintendo CEO, you.

The CEO doesn't test the game himself. Now making business decisions (push the graphics and resolution to sacrifice framerate) maybe but even then.


Again They play better, to you. Yes, you. Not everyone in the planet, not the Nintendo CEO, you.

Okay so you've never played a game at 60 FPS. Got it.

Also it's a MOBILE NINTENDO CONSOLE, a point you keep conveniently skipping over. Why do you keep criticizing it for not running 60fps, even though it's optimized to make sure the battery is use able and to prevent the temperatures from ruining the console's interior components? Explain this to me. Stop skipping it over.

Okay so if it's on battery it plays at 30 fps fine. Need to optimize for battery. But not when it's loving DOCKED.


Insert it is very clear that you are incapable of having an adult conversation. You are letting your clear and obvious bias get in the way of the facts. Games that play at a consistent 60 FPS play objectively better and in this day and age developers should be striving for their game to reach 60 FPS. not a loving 900p resolution. I am going to end it here because it is very clear that you are just going to continue whining and defending your favourite company like the deluded child that you are.
« Last Edit: January 18, 2017, 06:22:40 PM by beachbum111111 »

there honestly isnt anything too keen about the graphics either
This is the point you keep trying to make that really, deeply bothers me because it makes you look stupid.

You keep going on about how it "doesn't look great", and yet you've never cited any examples of any stylistic games that you consider to be up to your par. I simply believe you have no understanding of games that don't use a realistic art-style.

This is the point you keep trying to make that really, deeply bothers me because it makes you look stupid.

You keep going on about how it "doesn't look great", and yet you've never cited any examples of any stylistic games that you consider to be up to your par. I simply believe you have no understanding of games that don't use a realistic art-style.

Mirrors Edge Catalyst maybe? There aren't a whole lot of AAA games I can think of off the top of my head that have stylistic graphics. I mean borderlands is the first to come to mind but it looks like ass.

Mirrors Edge Catalyst maybe?
Mirror's Edge: Catalyst is realistic, even if it has some interesting colour and lighting properties.

when i see the graphics, i see the countless numbers of mobas that i have so much distaste for that even seeing a game that looks in art style like one i dont want to play it. but i know this game wont be anything like that.

a lot of the gameplay screenshots shown i really really like though. but some of the gameplay footage itself doesnt it as much. dont take this as me saying the game made itself look better in pictures. i havent seen what the whole game looks like so i can't really speak for myself.

buzzward spewing autist You are either blind
Stop typing like a 12 year old already, insults do not achieve anything.

It isn't an ad hominem you buzzward spewing autist, that was. You are either blind because you DIDN'T see my response or your willfully ignorant and chose to ignore it.
Your response was "Amazing rebuttal. Too bad it doesn't change the fact that you can't loving read." Which consists of you completely dismissing my entire point and resorting to insulting me. That, by definition, is an ad-hominem. I suggest you stop already, it achieves nothing when you do it.

The CEO doesn't test the game himself. Now making business decisions (push the graphics and resolution to sacrifice framerate) maybe but even then.
I know that lol, I only included him as an example that your opinion does not rule out everyone on the planet.

Okay so you've never played a game at 60 FPS. Got it.
I have but this is only serving as a way to dismiss my point and drag the view off of the topic. Let me re-state it for you again so you actually address it instead of dismiss it.
They play better, to you. Yes, you. Not everyone in the planet, not the Nintendo CEO, you.

Okay so if it's on battery it plays at 30 fps fine. Need to optimize for battery. But not when it's loving DOCKED.
The reason for it being 30fps docked is because Nintendo needs to work with upscaling the resolution so it doesn't look blurry as hell on High-Definition tvs that people have. Plus as earlier stated in the topic:
pretty sure nearly every single main 3D zelda game has run at 30FPS or lower. doesn't mean they should, but that means nintendo's already proven that zelda gameplay can work fine in 30FPS. which i don't think anyone would disagree with, just that it'd be better in consistent 60FPS. i don't personally care that much because i don't really feel as strongly about the importance of having 60FPS vs 30FPS, esp. given the hardware constraints nintendo is working with. i would rather a game play consistently at 30 than jitter around trying to reach 60. i've already said it, but i guess i'll mention it again: expecting the same performance out of a portable all-in-one console running on a SOC that you get out of a home console with a dedicated CPU and GPU hooked up to an external display is bonkers. 720p@30 is absolutely acceptable to me for a device that i can stick in my backpack and play during my free time sitting around at uni. if they could've managed it, maybe 720p@60 would've been nice for docked mode, but considering docked mode probably has you hooked up to a much larger display than 6.2", it makes sense that they might've tried reaching for a higher target resolution than necessarily worrying about framerate when past zelda games ran at 30 and still played fine.

Insert it is very clear that you are incapable of having an adult conversation. You are letting your clear and obvious bias get in the way of the facts.
I'm incapable of having an adult conversation, even though you keep resorting to insults and dismissing entire points? Yeah okay, that makes total sense.

Games that play at a consistent 60 FPS play subjectively better and in this day and age developers should be striving for their game to reach 60 FPS. not a loving 900p resolution.
ftfy. Also again, you're expecting a company like Nintendo to be able to achieve a solid 60fps at 1080p, even though with the hardware it's literally impossible. You say I'm dismissing the facts, even though I keep stating what is and what isn't possible and you keep expecting the console to perform the same and better than actual home-consoles such as the Ps4 or Xbox.

I am going to end it here because it is very clear that you are just going to continue whining and defending your favourite company like the deluded child that you are.
Hey more unnecessary insults as if it achieves anything. Also Nintendo isn't my favorite company, aside from your assumption that only served as a way to throw another childlike insult. Sorry, try again.




Mirror's Edge: Catalyst is realistic, even if it has some interesting colour and lighting properties.

Yeah the original was more stylistic but even then it still was more realistic.

uh

Senran Kagura: Estival Versus?

Also Insert drop it. I know your trolling at this point.

Also Insert drop it. I know your trolling at this point.
Lol @ dismissing all of my points to resort to a "u-ur trolling" rebuttal

Just because I disagree with your opinions and giving examples why does not mean I'm trolling. Sorry, but that's wrong.