buzzward spewing autist You are either blind
Stop typing like a 12 year old already, insults do not achieve anything.
It isn't an ad hominem you buzzward spewing autist, that was. You are either blind because you DIDN'T see my response or your willfully ignorant and chose to ignore it.
Your response was "Amazing rebuttal. Too bad it doesn't change the fact that you can't loving read." Which consists of you completely dismissing my entire point and resorting to insulting me. That, by definition, is an ad-hominem. I suggest you stop already, it achieves nothing when you do it.
The CEO doesn't test the game himself. Now making business decisions (push the graphics and resolution to sacrifice framerate) maybe but even then.
I know that lol, I only included him as an example that your opinion does not rule out everyone on the planet.
Okay so you've never played a game at 60 FPS. Got it.
I have but this is only serving as a way to dismiss my point and drag the view off of the topic. Let me re-state it for you again so you actually address it instead of dismiss it.
They play better, to you. Yes, you. Not everyone in the planet, not the Nintendo CEO, you.
Okay so if it's on battery it plays at 30 fps fine. Need to optimize for battery. But not when it's loving DOCKED.
The reason for it being 30fps docked is because Nintendo needs to work with upscaling the resolution so it doesn't look blurry as hell on High-Definition tvs that people have. Plus as earlier stated in the topic:
pretty sure nearly every single main 3D zelda game has run at 30FPS or lower. doesn't mean they should, but that means nintendo's already proven that zelda gameplay can work fine in 30FPS. which i don't think anyone would disagree with, just that it'd be better in consistent 60FPS. i don't personally care that much because i don't really feel as strongly about the importance of having 60FPS vs 30FPS, esp. given the hardware constraints nintendo is working with. i would rather a game play consistently at 30 than jitter around trying to reach 60. i've already said it, but i guess i'll mention it again: expecting the same performance out of a portable all-in-one console running on a SOC that you get out of a home console with a dedicated CPU and GPU hooked up to an external display is bonkers. 720p@30 is absolutely acceptable to me for a device that i can stick in my backpack and play during my free time sitting around at uni. if they could've managed it, maybe 720p@60 would've been nice for docked mode, but considering docked mode probably has you hooked up to a much larger display than 6.2", it makes sense that they might've tried reaching for a higher target resolution than necessarily worrying about framerate when past zelda games ran at 30 and still played fine.
Insert it is very clear that you are incapable of having an adult conversation. You are letting your clear and obvious bias get in the way of the facts.
I'm incapable of having an adult conversation, even though you keep resorting to insults and dismissing entire points? Yeah okay, that makes total sense.
Games that play at a consistent 60 FPS play subjectively better and in this day and age developers should be striving for their game to reach 60 FPS. not a loving 900p resolution.
ftfy. Also again, you're expecting a company like Nintendo to be able to achieve a solid 60fps at 1080p, even though with the hardware it's literally impossible. You say I'm dismissing the facts, even though I keep stating what is and what isn't possible and you keep expecting the console to perform the same and better than actual home-consoles such as the Ps4 or Xbox.
I am going to end it here because it is very clear that you are just going to continue whining and defending your favourite company like the deluded child that you are.
Hey more unnecessary insults as if it achieves anything. Also Nintendo isn't my favorite company, aside from your assumption that only served as a way to throw another childlike insult. Sorry, try again.