havok? that's the physics engine Source uses, isn't it?
Havok, much like PhysX, is a Physics Engine Middleware produced by Havok Inc., and has been used in MANY games and engines under license.
Also, Tt is always publishing on Nintendo consoles. They make all the LEGO games.
Did you know that Tt Games (and its sister companys, Tt Publishing, Tt Fusion and Tt Animation) are owned by Warner Bros. Interactive Entertainment? That acquistion happened way back in 2007, and they're the main reason Tt does multiplatform releases and pushed hard for LEGO Dimensions.
And no, Tt games does
NOT make all the LEGO games. They have made a lot of them, but many other companies have produced lots of other LEGO titles. Tt is just the most recognisable for the low quality chaff they pump out.
Their relationship with Nintendo is due to the exclusive deal they pulled back in 2011-ish to get LEGO City Undercover as a Wii U exclusive. loving bollocks.
Fun fact: LEGO Worlds runs on the same engine as the other LEGO videogames, IIRC.
Wrong. It uses a
highly modified variant under active development, hence why modding process has been so incredibly slow. The developers are constantly changing the format and obfuscation/encryption patterns for the *.DAT files.