[Map] Planet

Author Topic: [Map] Planet  (Read 16580 times)

I made a planet in blender and turned it into a map.





Download: http://www.mediafire.com/file/ph1jyzmu0826zsf/Map_Planet.zip

There are 20 energy cubes for space stations
All clients must enable download textures.  If they don't most objects are white.

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nice will use later!

but maps haven't been a thing for a while, is this a static shape map?

i think we've been misunderstanding the flat earth society

they dont mean the earth is a flat plane, but flat shaded.

well done sir, now exhange optiate configurations for virus total machines.


Nice, so this works with the static shapes mod?

Nice, so this works with the static shapes mod?
staticmaps?
well, it's not a staticmap_filename.zip thing

staticmaps?
well, it's not a staticmap_filename.zip thing
I mean because if it doesn't he's essentially created a v20 map that no one can use

i think we've been misunderstanding the flat earth society

they dont mean the earth is a flat plane, but flat shaded.
no it is flat though
but only on the insiiiiiiide

WOAH HOLY CRAP THIS ACTUALLY WORKS

How in the actual heck



Alright OP I don't know how you pulled this off but I lovingly request a version of this planet four times as big in size, with no orbiting platforms, and enabled as a static shape that can be loaded in. I'd really like to see that made as a template.
« Last Edit: February 11, 2017, 10:07:16 PM by Planr »



Edit: Do you know what would be cool? Space Fort Wars...
« Last Edit: February 11, 2017, 11:28:26 PM by cblock360 »

Dude. Tell us How. Fukin How.

Not a coder but just by looking at the code I think it loads in static dts (torque 3d model filetype) objects into their positions as the planet and energy cubes

Edit: also, addons that turn the brick tool into a raycast brick tool will not be able to spawn a ghost brick onto any of the models
« Last Edit: February 12, 2017, 12:10:36 AM by 16-Bit »