Well the only change in profit that would occur is some people would think it's a stable game if it's not early access then buy it, some will then refund because it's too buggy, they should've delayed the early access removal to way later, then they can iron out most bugs and call it a full game.
I believe you've got a very young understanding of the market, mate.
You might not know this, but visibility is
everything. How many people do you really believe actively go out of their way to browse through Steam's catalogue of games, especially those that have been release for a long time and don't appear under the "New" or "Top" lists on the front page? Why do you think developers scramble over each other to get their games dumped in the next bundle at significantly reduced prices?
Even if you promote your arse out with YouTube trailers, Twitch streams, digital/physical advertising and so forth, there's no guarantees that'll have any impact. You need to hit your audience right in the goolies when they've got a full wallet and they're just waiting to spend some cash. "New Release" and "Out of Early Access" sounds better than other labels, and it keeps parity with the console versions (PC players could think they're getting an inferior version if it's not called a full release). It also gives you a reason you can use to convince Valve why they should accept your money to put you on the front page, driving the sales.
I really doubt refunds are going to be as much as you think, and not as many people care for bugs as you would think. The only people who are pissed are the Early Access players who are stupid enough to need a Creative Mode since they can't fathom that a game needs a sense of progression, and by now their refund time is up.