if there is no story for a game i like, i usually come up with one.
here's my idea for blocklands "story":
one day, at like a k-mart or a parody store or smth, this 5-year old kid sees this wicked new toy everyone is talking about, a blockhead. it's about the size of a lego minifigure, and people say it rips it off of lego. but the kid doesn't really care and asks his mom to buy one, your character. she, obviously wanting her child to be happy, does. they then return home and he brings them back to his bedroom. eventually, he finds other people with the blockheads, the other characters people play as in the game. little do they know, kinda like toy story, they come alive when they aren't watching. they build amazing structures, battle each other, roleplay, and all that jazz. when they die, it usually is because they break apart. but when they respawn, they put themselves back together, with the stuff they had. now, since they're really small, they have to make up places where they are, which explains the slate maps. but for maps like kitchen, obviously its the kid's kitchen, and slopes is one of those ski lodge places, but it's small for the kid, big for the blockheads.
if there's ever anything else you wanna know, hmu