Poll

What kind of cars would you like to see more?

Service Vehicles (Buses, Work Trucks, Vans, Taxis, etc)
13 (17.8%)
Sedans
4 (5.5%)
Luxury
2 (2.7%)
Minivans
1 (1.4%)
Pickup Trucks
1 (1.4%)
SUV
3 (4.1%)
Sports
1 (1.4%)
Performance
3 (4.1%)
Muscle
4 (5.5%)
Coupe
0 (0%)
Hatchback
1 (1.4%)
anything but a loving car please
40 (54.8%)

Total Members Voted: 73

Author Topic: Swifthyena's Vehicle Downloads (City Map Development Pg.8)  (Read 10824 times)


Model something or don’t release cars at all. They migt be practice but you have been practicing for a long time. Of course, you can continue until your add-ons become crap-ons and then you get banned.

Model something or don’t release cars at all. They migt be practice but you have been practicing for a long time. Of course, you can continue until your add-ons become crap-ons and then you get banned.
well i mean im kind of getting bored of porting these so i might just make the dodge and bus the last ones that i port, and make a new topic when i learn how to model, because i guess your right, its kinda getting old. ill still link dls to these in a new topic if i make one for stuff i modeled myself, since a new topic would probably be after this is too old to post on.
« Last Edit: November 16, 2018, 02:49:46 PM by SwiftHyena2593 »

You should close the topic now and then learn.

You should close the topic now and then learn.
i mean in all honestly the vehicle ports weren’t really practice, i just ported them over because they were just fun to have. but i think its about time i start modeling things myself. i might also update the existing ports over time to have stuff like doors that you can open/close, headlights, maybe engine sounds. ive also considered releasing static maps, since i already know how to do them.

i mean in all honestly the vehicle ports weren’t really practice, i just ported them over because they were just fun to have. but i think its about time i start modeling things myself. i might also update the existing ports over time to have stuff like doors that you can open/close, headlights, maybe engine sounds. ive also considered releasing static maps, since i already know how to do them.
¨
Take your time. I'd like to see your work after you finish it.

« Last Edit: December 04, 2018, 03:09:43 PM by SwiftHyena2593 »

looking good man, lookin good..


image got fixed nvm
« Last Edit: December 04, 2018, 03:09:56 PM by SwiftHyena2593 »



bump
saints row 3 cars when
idk if they're possible because ive looked into it and a lot of sources say that its likely impossible
however i have started working on static maps such as this:


i can only imagine the load times

decided to do a retexture of the roads in the city using textures i ripped from gta: chinatown wars, and textures i had left over from a gta san andreas mod i made since the original ones looked like complete crap

Its nice but to realistic for our Blockland minds, Happy New Year!  :cookie: :cookieMonster: :panda: :iceCream: :nes: