New update.
Changes:
- The system no longer makes any attempt whatsoever to guess your fov. forget YOU!!!!!!!!!!!! What this means is you will not be able to use ADS until you tell the server what your FOV is with
/setDefaultFOV [yourfov]. You can then opt out of ADS with
/optOutADS. Once you have told the server what your preferred FOV is, it will be saved to the hosts computer so you won't have to keep doing it every time you rejoin the server. Until then it will just harass you every time you try to ADS, but will never change your FOV. The exception is the tac shield because it never changes your FOV anyway
- Recoil PatternsEach gun now has a unique spray pattern. Weapons no longer turn the player to the left and right to simulate horizontal recoil, instead they will just land to the left and right of your crosshair respective to their pattern. If you can get your hands on support_shapelines you can activate the
rwep_recoildebugger package to look at these patterns
ADS now slows you down, but provides a significant reduction to recoil.
- Sound designMany gun sounds have been changed. Bullets now create supersonic cracks when passing by players. Your weapon will make a clicking sound when it is getting low on ammo.
- Some new gunsTwo new handguns (92fs), a new battle rifle (some kind of sr-25 that's full auto), and the 300 blackout ar pistol from twitter (not really but it is a fugly sbr)
- TaggingGetting shot slows you down temporarily
- Hold ADSThere is a new rudimentary feature that allows you to switch to hold ADS (releasing the rmb returns you to non-ads mode). This can be activated with
/toggleHoldADS. This is an experimental feature which I'm pretty sure can be broken, in the future it will save your preference persistently. This will not allow you to use any secondary ADS images and I'm not sure how I'd go about implementing that without more control over the client
Minor fix: Removed a bunch of unused shapes and sounds, reduced filesize
Minor fix: Finally got around to making your weapon actually drop when you drop in ADS/reloading rather than having some weird ghost item in your inventory.
Known issue: I'm aware of the loving atrocity of errors that appears in your console when using this weapon pack. I will slowly chip away at this in future updates
Unconfirmed issue: I think sometimes if the engine stuffs itself this weapon pack can change your server's timescale. I have no evidence to suggest my pack is causing it, but I suspect it might, but if it happens to you let me know, especially if you can reproduce it.
Unconfirmed issue: ShapeBaseImageData::onMount and
ShapeBaseImageData::onUnMount create errors when I tried to parent it, so I didn't. This may create an add-on conflict.
Downloadhttps://cdn.discordapp.com/attachments/699979232314392628/704782619560247346/Weapon_Rallypack.zip