Author Topic: World of Warcraft  (Read 280494 times)

Well, I've bought the full version and been enjoying it for a few days.
My thoughts on some of the minor issues of the game (that have obviously been here for forever)

Although it goes against the very nature of the game, combat isn't actually all that interesting, at least when you're soloing quests. Monsters become sources of experience and drops instead of sources of danger. Take the Elder Scrolls series, for example. They have leveling, but it's a much more immersive kind of feel. You actually feel danger when there's something powerful nearby. And personally, I'd rather have the personal goal of being a strong warrior who's saved the kingdom than just making the biggest numbers fly off the screen as you simultaneously murder dozens of lower-leveled players.

Another thing is the game's inability to make things believable. When I played Runescape, they did this very well; WoW, not so much. For example:

[Helpless Citizen]: HELP! We're being attacked by ravenous spiders!
[Mighty Warrior]: Have no fear! I'll take care of those overgrown vermin!
[Helpless Citizen]: Good! Kill 50 of them!
(50 spiders later)
[Mighty Warrior]: I HAVE SLAIN THE SPIDERS!
[Helpless Citizen]: Thank you kind sir! Take my life savings and my pants!
(The warrior looks around, and there are still a bazillion spiders around murdering everyone)

Is it that hard to have a sort of thing that only the people who have completed the quest can see?

Well, I've bought the full version and been enjoying it for a few days.
My thoughts on some of the minor issues of the game (that have obviously been here for forever)

Although it goes against the very nature of the game, combat isn't actually all that interesting, at least when you're soloing quests. Monsters become sources of experience and drops instead of sources of danger. Take the Elder Scrolls series, for example. They have leveling, but it's a much more immersive kind of feel. You actually feel danger when there's something powerful nearby. And personally, I'd rather have the personal goal of being a strong warrior who's saved the kingdom than just making the biggest numbers fly off the screen as you simultaneously murder dozens of lower-leveled players.

Another thing is the game's inability to make things believable. When I played Runescape, they did this very well; WoW, not so much. For example:

[Helpless Citizen]: HELP! We're being attacked by ravenous spiders!
[Mighty Warrior]: Have no fear! I'll take care of those overgrown vermin!
[Helpless Citizen]: Good! Kill 50 of them!
(50 spiders later)
[Mighty Warrior]: I HAVE SLAIN THE SPIDERS!
[Helpless Citizen]: Thank you kind sir! Take my life savings and my pants!
(The warrior looks around, and there are still a bazillion spiders around murdering everyone)

Is it that hard to have a sort of thing that only the people who have completed the quest can see?
I started a human hunter and it was like that at first. But once i got past level 10, there were a ton of quests that only the player could see if completed. and could only see while doing it.

First of all, in the Lore of World of Warcraft you're nothing. You're just a citizen. No one actually cares about you.

Is it that hard to have a sort of thing that only the people who have completed the quest can see?
There are phased quest zones.
But I'd rather like them unphased since I can help my friend by killing quest mobs with him.

i don't play for the lamest reason there is. because everyone plays it.

It's too mainstream :cookieMonster:

I started a human hunter and it was like that at first. But once i got past level 10, there were a ton of quests that only the player could see if completed. and could only see while doing it.
I'm a 35 human hunter and it's still like that for me :/

First of all, in the Lore of World of Warcraft you're nothing. You're just a citizen. No one actually cares about you.
Except when you save people from this and that and help them with this and that and go find that stupid stuff 5000 miles away in a pond

I may renew my subscription today. I have an 85 Druid i believe.
I might start a troll hunter or mage :I

First of all, in the Lore of World of Warcraft you're nothing. You're just a citizen. No one actually cares about you.
There are phased quest zones.
I DOMINATE THE ALLIANCE IN PVP, I HAVE DEFEATED ILLIDAN AND the LICH KING YET I AM STILL A CITIZEN NOBODY CARES ABOUT.
That also explains why you freely travel the world visiting various restricted areas/different worlds and huddle up with every race leader.
« Last Edit: October 10, 2011, 05:34:22 PM by tails »

I'm a 35 human hunter and it's still like that for me :/
you do the redridge mountains quest line?
or whatever that mountain place was

First of all, in the Lore of World of Warcraft you're nothing. You're just a citizen. No one actually cares about you.
There are phased quest zones.
But I'd rather like them unphased since I can help my friend by killing quest mobs with him.

I've saved the world probably 2,000 times at least in WoW. They better forgetin know me. And stop charging me for stuff merchants you're alive BECAUSE OF ME!

you do the redridge mountains quest line?
or whatever that mountain place was
Well, that and maybe some parts of westfall was the only place that used the phased quests. The Redridge quest chain was actually pretty fun.

I've saved the world probably 2,000 times at least in WoW. They better forgetin know me. And stop charging me for stuff merchants you're alive BECAUSE OF ME!
...and millions of other players.