Retail Discussion!

Author Topic: Retail Discussion!  (Read 53986 times)

I'll explain this one more time, this time, using a much shorter, compressed, and understandable method.

Here is how you make a keygen:

1. Examine the assembly code of the software by decompiling the installer or the executable.
2. Find the key validation code. Have you ever noticed that if you buy two copies of a game , and use a key from a different CD, it still works? The key isn't CD specific. Otherwise your key would be saved to your computer, and people could steal it fairly easily. This is why they give you hard copy, and you have to enter it.
3. Reverse engineer it to find the key generation algorithm.

Blockland doesn't have a key validation program. The server does. So you would need to hack the server, or guess billions of randomly generated keys, with an almost 0% success rate.
Or one could fool the game into thinking they're the server and imitate whatever the server sends when the key is successfully validated. I still don't think it'd work for playing on the master server, though, assuming it stores the key locally after writing it once and checks it every time you log in.

I'll explain this one more time, this time, using a much shorter, compressed, and understandable method.

Here is how you make a keygen:

1. Examine the assembly code of the software by decompiling the installer or the executable.
2. Find the key validation code. Have you ever noticed that if you buy two copies of a game , and use a key from a different CD, it still works? The key isn't CD specific. Otherwise your key would be saved to your computer, and people could steal it fairly easily. This is why they give you hard copy, and you have to enter it.
3. Reverse engineer it to find the key generation algorithm.

Blockland doesn't have a key validation program. The server does. So you would need to hack the server, or guess billions of randomly generated keys, with an almost 0% success rate.
Or one could fool the game into thinking they're the server and imitate whatever the server sends when the key is successfully validated. I still don't think it'd work for playing on the master server, though, assuming it stores the key locally after writing it once and checks it every time you log in.
The master server would still bounce you off.


Yes, the pirate song is awesome : O....  And this is coming from a ninja.

About the keygen, if someone REALLY wants in, you won't be able to stop them.

The question is how hard to make it so they give up before managing to find a valid key.


"I had a brainstorm and searched GG for "Eric Hartman" instead of "Badspot" and turned up several more bugfixes he has written+used in Retail. As soon as I get access to a Torque license Ill pop them into TBG>"

Tbm is stealing from badspot D=

and mpc is gonna try make a keygen for it, the  :panda:
Oh hush, you effing moron.


"I had a brainstorm and searched GG for "Eric Hartman" instead of "Badspot" and turned up several more bugfixes he has written+used in Retail. As soon as I get access to a Torque license Ill pop them into TBG>"

Tbm is stealing from badspot D=

and mpc is gonna try make a keygen for it, the  :panda:
Oh hush, you effing moron.
lol space is a tbm fanboy.


"I had a brainstorm and searched GG for "Eric Hartman" instead of "Badspot" and turned up several more bugfixes he has written+used in Retail. As soon as I get access to a Torque license Ill pop them into TBG>"

Tbm is stealing from badspot D=

and mpc is gonna try make a keygen for it, the  :panda:
Oh hush, you effing moron.
lol space is a tbm fanboy.
Oh hush, you effing moron.

"I had a brainstorm and searched GG for "Eric Hartman" instead of "Badspot" and turned up several more bugfixes he has written+used in Retail. As soon as I get access to a Torque license Ill pop them into TBG>"

Tbm is stealing from badspot D=

and mpc is gonna try make a keygen for it, the  :panda:
Oh hush, you effing moron.
lol space is a tbm fanboy.
Oh hush, you effing moron.
Oh hush, you....person who desided to continue it instead of saying w/e

Anybody who makes a keygen, or 'steals' a copy is just a jerk, plain and simple....

Badspot is NOT a faceless evil corporation OR charging too much for the game!

If I catch anybody using an illegitimate copy of Blockland, I will personally make it not worth their while.