Author Topic: TBM forums  (Read 45903 times)

Actually, I am the one who is "making" it. and seriously, why do you post a comment on ANYTHING we do?
I wasn't the one that started it so don't point your damned filthy finger at me.

I wasn't the one that started it so don't point your damned filthy finger at me.

All I did was posting a single message, no need to be that Agressive.

Sorry I was pissed off at my brother at that time. :]
« Last Edit: April 05, 2009, 05:32:55 PM by Jimmg »

Sorry I was pissed of at my brother at that time. :]
I understand.

Sorry I was pissed off at my brother at that time. :]

Oh that makes sense.

...

Oh that makes sense.

...
Yes it does because my brother just loving broke my damned headphones.

Yes it does because my brother just loving broke my damned headphones.

And that gives you right to be a loving idiot on the forums, ;)

Yes it does because my brother just loving broke my damned headphones.
My sister broke my headphones that I got from my birthday. So I taped it back together.

My sister broke my headphones that I got from my birthday. So I taped it back together.
Hurr it's wireless.

Quote from: Sigfig
Cracking a retailed game is illegal as far as I know.


Quote from: DShiznit
No it's not.


Quote
Long ago TBM was stated that it would ruin your copy of blockland.

That may or may not be true, but the never before seen side to it is that RTB would ruin your copy of TBM!

RTB came with a file called cleanup.bat.

One of it's purposes was to delete all .DSO files that were automatically generated.


BUT TBM USED A FEW .DSO FILES THAT WEREN'T AUTOMATICALLY GENERATED.
When you ran cleanup.bat, it would destroy some parts of TBM PERMANENTLY, exactly the effect RTB claimed TBM did.

Just found this. Not saying anything.  :cookieMonster:

Just found this. Not saying anything.  :cookieMonster:
No...
It searched in the /rtb/ directory.

Ok.
Not saying anything inflammatory.

Scratch that.
Quote from: Badspot
The details of the TBM exploit have been uncovered by Harold "LabRat" Brown of the Torque community.
For complete information, see this thread.

Basically, TBM detects AiO installations and compromises them so that anyone can connect to the compromised server and then proceed to upload and execute any script they want. There are a number of things a malevolent person could do to a compromised server including overwriting all of the script files, effectively removing the entire game.

If you have installed TBM at any point in the past, I am forced to recommend that you delete your Blockland directory and re-install the game.

Im sorry what?


The original TBM threatened All in One.
TOB does NOT threaten Retail installs because some of our users have tried my method for using the developer code, and one of them actually owns Retail and plays sometimes.
I am curious as to your reasoning.
Furthermore, although the 'entire' community may/may not be perverts, furries, and every other base insult imaginable, as well as 'hell bent' and 'devoted' to hacking Blockland, we sure as hell aren't using TBM 2 right now.
AiO isn't around now, and TOB is entirely un-DSO'd, except for engine files, so you are welcome to trawl through them, so I am curious as to why we are still considered evil because all the original developers have left, and there is no proof that can be given to show we have code that will harm Retail installs.
In fact, if you take a good look at it, we have a range of people in the community, and, just like Retail's forums, contains a wide spectrum of people.

And now I will watch as all flames roll in, again.
Your players call for maturity, yet never seem to be able to deal it out where required.
« Last Edit: April 08, 2009, 08:27:31 AM by V »

Jesus those guys are handicapped

I still think badspot shoulda made it so he could shut down blockland 0002's master server

I agree why the hell is this even still going? TBM is the stuipidist thing you could do really.