This is still confusing on how to even make the model.
This should be stickied...
I have a question about the weapon(/player) animation:In, for example, the player_wallE.zip, you have a lot of dsq files (the sequences).Do we need them in Blender?bump
Question about the Torque Exporter.I'm told to extract the scripts to a subfolder in 'Blender' (/.blender/scripts), I'm aware that '.blender' is a hidden folder, but I still can't find it. Am I reading the documentation wrong?
you export each of your animations to a seperate dsq file so that the script can recognize them.