So, headside I make it move to whatever side I want, and In-game if I look (z) the head will turn in that direction no matter which way I had him look?
You need to make it animate from left to right, doesn't matter how many frames.
Would something like the hangglider use mount0 or mountPoint?
Well it's a vehicle, so mount0.
Could be just parenting problems, or you misspelled something.
Comeplied with python 2.6.2.Checking for installed python... got it!
What the...?The only thing in the blender open window is:Is that supposed to happen?Before I restarted it it didn't, it had about as much as Blockland's open window did.
wut? I'm trying to update my add-on, so I'm remaking the model(to fix the glowing and to make a better model). Why are my brick textures screwed up?!?!?:O[img]http://img14.imageshack.us/img14/1544/blockland00013g.png[/img
:/ it didn't work... Any other Ideas? Could changing the textures, but having the same names effect the textures in-game? Like replacing a texture named "orange" with a rock texture named "orange". The textures look fine in blender.
I don't understand the "missing some words" thing, but how do you suggest I fix this? :o
Could changing the textures, but having the same names effect the textures in-game?
wut.If you mean changing the texture but keeping the same name, yes it will work. As long as the dimensions are 256x256, 512x512 etc