Someone tell me how to make double doors that open and close at the same time when one switch is flipped.
I have in fact just accomplished this in a thorough and well-hidden way (that is, no visible dust - only pressure plates and a button on the outside)
It's really, really, really loving complicated. I wish Notch made some sort of magic dust microchip, craftable from three red dust on top of three iron (or three diamond perhaps for a bigger grid?) which when placed shows you a grid that you fill in with dust/gates/however, then place.
Basically it works like a heap of red dust does now but the grid is represented as a pseudo-grid within the microchip instead of on the real grid, and any interactable item within 3 squares can be hooked up to its outputs (via ~*magic channelling*~), much like wiremod now, using a new tool which could be anything I really don't care anymore. Maybe just rightclicking to interact with it then interacting with another object to link or unlink them. The outputs are each piece of red dust on the border inside it starting at the top left and going clockwise.
I think it's about as intuitive as what we have now, it saves on space though. I mean stuff this is the first red dust thing I've ever made that worked. This stuff is ridiculous but at least now I know wtf I'm doing. Fffasfs
(also perhaps you could use a few units of red dust which aren't recoverable when placing it, equivalent to one unit per two units on the chip, or red dust could just drop one at a time like other ores. either way)
oh and red dust torches would act like relays which can take one input and give one output, linked in the same way, and you could link a chip over a longer distance using torches. (Hook chip to torch 1, torch 1 to torch 2, torch 2 to torch 3, torch
n to door) with a short delay between torches (~0.2s?)