Total Members Voted: 205
Lol at everyone getting excited over this when it's never going to be completed. This will never be completed, ever. Ever.I will reference this post when this thread gets locked and the author announces its failure or "permanent delay" ...
Yes, as this might fail, I always want to keep my Pikmin map =P
Are the models meant to look that bad?
I know! Lets make exact replicas of Pikmin models that won't fit in at all and will lag really badly!
Haha. You're overlooking the middle ground. Something doesn't have to look stuff to work, nor will better looking models lag anymore then what you have there (unless you're doin in wrong).
I supplied more detailed models and people complained they didn't fit in.
$BluePik = 1;package Bluepikmin{ function Armor::onEnterLiquid(%this, %obj, %coverage, %type) { if($BluePik == 1) { %obj.kill(); } else { return; } }};activatePackage(Bluepikmin);
package Bluepikmin{ function Armor::onEnterLiquid(%this, %obj, %coverage, %type) { Parent::onEnterLiquid(%this, %obj, %coverage, %type); if(%obj.isBluePikmin) { %obj.kill(); } }};activatePackage(Bluepikmin);
So, water kills Blue Pikmin?