Author Topic: Infinite Mining v1.22  (Read 90069 times)

so how do we get akimbo guns if you cant build on the green or blue?
You can wrench the spawn plate to do the re-mining


Is this suppose to break projectile damage?

Only explosions can do damage for me when this is enabled.
Did you happen to notice that there is no minigame?

Make it so you can build in the caves.Please.Do it.Now
No.



Did you happen to notice that there is no minigame?

Sorry for my lack of info...

If I have this enabled, projectile damage is broke, on any map, in or out of a mini.

It happens in some areas of the beta city, as well. The beta city save is the only other time I've ever seen something like that happen, though.

Good work on the mod by the way, it's quite amazing.

Is it not supposed to give you the amount of Einsteinium you have when you type /stats?

Is it not supposed to give you the amount of Einsteinium you have when you type /stats?
Fixed

I tried making an air brick which deleted when spawned so you can find air pockets or caves, but I cant get the destroying part working.
Code: [Select]
%type = "dirt";
if(%brick.type $= "Air")
{
    %brick.health--;
    }
Not sure what I'm doing wrong, but there are no syntax errors.
I also added coal fossils and artifacts to the list.

Any idea on how to make this work?
The brick type "air" is defined in another part of the script.
The type air has only 1 health.
« Last Edit: October 17, 2009, 06:07:36 AM by LaCuckooRacha »

For same IDs:
Can't you just check the player's ID who is joining with other IDs in the server, and then kick the newly joined player if it matches anyone?

Is there any way to make the script call a function when a certain brick is spawned?
So, if an "air" brick was spawned, it would delete as if it was mined.  This would create air pockets, and if the probability of an "air" brick was high, it might create caves.
I want it to happen when spawned, not mined so you don't have to mine air.
« Last Edit: October 17, 2009, 09:26:15 AM by LaCuckooRacha »

This mod reminds me of the game Mother Load.

Hope that we could edit find rates and get more ores.

This mod reminds me of the game Mother Load.

Hope that we could edit find rates and get more ores.
Yes
Code: [Select]
if(%random >= 97.5)
{
    %type = "Gold";
    %color = 1;
    %health = 25;
}


No,it still does not work.Mine does not make the bricks!How do I fix this?
« Last Edit: October 17, 2009, 03:12:56 PM by koolioolio »

This looks like something Nixill did way back when.  I was modelling a pickaxe for him :D