Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Gambsy

Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12 ... 74
91
Help / Re: Dedicated Server - Mission won't run/ Server won't auth.
« on: March 07, 2014, 01:37:52 PM »
thats the current method i am doing. I can get it to run 'headless' via a python script but it renders input unavailable. And i can't get it to work properly in a screen environment.

92
Help / Re: Dedicated Server - Mission won't run/ Server won't auth.
« on: March 07, 2014, 12:27:53 PM »
Well how odd, is there any difference in wine/screen config?

93
Help / Re: Dedicated Server - Mission won't run/ Server won't auth.
« on: March 07, 2014, 09:35:20 AM »
My results suggest otherwise. As under the same user it doesn't work under a headless but does on a desktop environment. Both on the same user.

94
Help / Re: Dedicated Server - Mission won't run/ Server won't auth.
« on: March 07, 2014, 02:50:33 AM »
Well the strange thing is that when running on the desktop environment; using the screen command to load the blockland server, it still opens a new console, rendering the screen shell useless.

This would explain the drivel about display not been set at the beginning, and many this inability to open it is the cause?

95
Help / Re: Dedicated Server - Mission won't run/ Server won't auth.
« on: March 06, 2014, 05:44:38 PM »
Well thats a pain, any idea whats causing it to be unable to auth when headless?

96
Help / Re: Dedicated Server - Mission won't run/ Server won't auth.
« on: March 06, 2014, 03:13:40 PM »
Was running headless, appears to auth on a desktop environment. But i would ideally like to run it headless. any solutions towards this approach?

97
Help / Dedicated Server - Mission won't run/ Server won't auth.
« on: March 06, 2014, 01:14:24 PM »
Server is running on linux via wine (May be the cause, but was working before the latest revision)
Have tried reloading the missions/ forcing auth to no avail

Code: [Select]
Starting server authentication...

*** CREATING MISSION
*** Stage 1 create
136 environmental resource files found
Regenerating file manifest
Got 1429 items in manifest, 0 files hashed

ERROR: WebCom_PostServer() - mission is not running
BackTrace: ->[TeledoorPackage]onStart->[TeledoorPackage]serverPart2->[TeledoorPackage]dedicatedKeyCheck->[TeledoorPackage]initDedicated->[TeledoorPackage]createServer->createMission->onMissionLoaded->WebCom_PostServer

Engine initialized...
Dedicated server is now running.

>Auth
Starting server authentication...
>Webcom
Can't post to master yet, must auth...
Can't post to master yet, must auth...
Syntax error in input.
eval error >> auth_Init_Server()
BackTrace:
>Reload mission
Starting server authentication...
*** ENDING MISSION

*** CREATING MISSION
*** Stage 1 create
registerOutputEvent() - Output event "setBotType" already registered on class fxDTSBrick - overwriting.
registerOutputEvent() - Output event "PlayGesture" already registered on class Bot - overwriting.
registerOutputEvent() - Output event "SetWanderDistance" already registered on class Bot - overwriting.
registerOutputEvent() - Output event "SetSearchRadius" already registered on class Bot - overwriting.
registerOutputEvent() - Output event "SetIdleBehavior" already registered on class Bot - overwriting.
Regenerating file manifest
Got 1429 items in manifest, 0 files hashed

ERROR: WebCom_PostServer() - mission is not running
BackTrace: ->createMission->onMissionLoaded->WebCom_PostServer

Dedicated server is now running.

if anyone has any suggestions/fixes please let me know.

Thanks.

98
Suggestions & Requests / Re: Protection for Trench TDM's
« on: February 03, 2014, 12:36:51 PM »
What would stop you from going over to the other person's base and griefing it while in build mode?

Could have a radius/zone that a builder looses his invincibility/gains it. Worked quite well on my server in practice.

101
Off Topic / Re: Abbey Road Crossing live cam
« on: January 20, 2014, 01:08:43 PM »
They indicate a zebra crossing.

102
Drama / Re: Big Brolher - Fake Blockland Forums (Stealing keys?)
« on: January 06, 2014, 05:05:17 PM »
He has also done this to pecans server. Same story, joins then leaves

103
General Discussion / Re: Using console commands without being host?
« on: January 04, 2014, 06:07:20 AM »
The absolute worst thing you could do with eval is delete someone's add-ons or overwrite their key.dat.

I thought the root directory is protected?

104
Off Topic / Re: trying to cancel my Orange/EE contract
« on: November 21, 2013, 02:12:58 PM »
Jeez that's expensive for that.

It probably induces repayment for the device

105
Games / Re: GTA V Crew [PS3] [WIP]
« on: October 01, 2013, 06:35:20 PM »
Sign me up

Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12 ... 74