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Modification Help / Redefining datablocks from another add-on
« on: June 02, 2018, 01:44:41 PM »
Say I have an add-on that uses datablocks from another pack, but I want my add-on to be standalone and not force the pack as a required add-on. If I define datablocks that are identical to and named the same as those from the other pack, and duplicate the necessary files into my zip, will this work? Or will it cause loading issues with players/something else that I don't know about? Would I be better off adding a conditional to only redefine using the files in the zip if the other pack doesn't exist?