Poll

What to focus on first?

Polish and mod completion (add special functionality to bugs and stuff that have been needing it)
Finish and release the MAS Magma Exo-suit
Finish the MAS Scarab-Wasp playertypes
Create more ASN (robotic) playertypes
Finish up and release the currently exsistant but unrelased bugs (the Tremormites, the two spiders, BugMod 3, ect)
Work on the remainder of the wasps
Work on new bugs!
Create more MAS weapons/suits/items/ect

Author Topic: The Bug & MAS Mods (Server coming maybe)  (Read 742320 times)

Missed it again :I
i was over at my cousins house
By the way i'm in australia
Server will be hosted today at 3:00 PM PDT I think.

Unless it ends up starting an hour late or Army decides to start the server an hour early.
I got info that the server will be starting on time today.
« Last Edit: April 05, 2013, 04:56:42 PM by HanHan13 »

Server is up now.
And this message is thirty minutes late. :L

Map Builder is striked with behind it: "builder maybe?"
Well I guess I can try to help you guys build.

Not now :I i'm going to castlemaine to pickup my sisters laptop

« Last Edit: April 05, 2013, 09:13:31 PM by Lego lad »

Server is ded.

Thanks again to everyone that joined. :)

It was a fun server.
Unfortunately there are no pics of the server this time. :<

Btw, that was a great video you made Lego lad.

It was a fun server.
Unfortunately there are no pics of the server this time. :<

Btw, that was a great video you made Lego lad.
Thanks!
BTW I'm remaking it cause it got messed it in the editing program :I

It's up: http://www.youtube.com/watch?v=N3E1DapdBbY&feature=youtu.be
read description
« Last Edit: April 05, 2013, 09:41:08 PM by Lego lad »




Bug Mod5: Super Mutants/BetaBugs -- Will be sent only to members of the dev team and closed beta testers

-Super Mutant Scorpion -- 5%
-Super Mutant Dragonfly -- 0%
-various others -- 60% + 3% +1%

Mod 5 is a reward to the Beta Testers and developers for all their help.
Also, most Mod 5 bugs are either overpowered, or intended for very specific situations/builds, and are therefore mostly unfit for public release (In my opinion).

Does this mean I will get it too? :3

Does this mean I will get it too? :3

Prove yourself trustworthy then sure.
In other words, make good videos and don't leak secret mods/plans. :P

Missed it AGAIN >_<

:S
Well the fact that we are on opposite sides of the planet makes things tricky.

« Last Edit: April 06, 2013, 04:05:28 PM by ArmyUnit »

Prove yourself trustworthy then sure.
In other words, make good videos and don't leak secret mods/plans. :P


Gimme the plans...


Gimme the plans...

Never
Good job on the videos btw.
You looked in my youtube favorites for some of the music, didn't you? >_>
You creepy stalker you



So now that the Spine mite is ingame and the Guard bug is more useful, I'd say it's about time I hosted a Bugs vs Mites Trenchdig. :)

I should be able to finish the build by this weekend, but if anyone would like to help, I'd greatly appreciate it.

Here is the basic layout of the build:


Mite hive on the left, Bug hive on the right, and a lower area of a MAS area in the middle, which will be guarded by AI ASNs.

The Bug and Mite hives will be rather complex and have multiple levels.
I'm still unsure of what I want in the MAS base, but a powerplant makes the most sense.
The MAS base needs to have many vents and small areas for the bugs to sneak around in, but also some areas that require the bugs to confront the ASN if they bugs wish to pass though.

I am still undecided on the game-mode/objective for this, though. A capture-the-flag mode isn't going to be balanced, because the mites are soo much faster than the bugs. So far I've come up with the following:

-Standard points/score race: Points limit of 80-100. And fighting. Seems somewhat boring to me, but it would work.

-Capture the MAS base (king of the hill?): One or more cap points would be placed inside the MAS area. First hive to hold the points for long enough wins.

-Hive assault: One or both of the hives would have a number of cap points, and the first hive capture all of the other hives would win. This would probably be slanted too much in the bugs favor to work (the bugs are very defensive).

-Kill the queeeeeeeens: I should be able to use the Leader slayer gamemode for this. Each hive would only have one queen, and the death of that queen would be the defeat of that hive.