Poll

What weapon would you like first?

Wrench
22 (14.6%)
Pistol
7 (4.6%)
Machine Gun
20 (13.2%)
Shotgun
27 (17.9%)
Grenade launcher
9 (6%)
Chemical Thrower
49 (32.5%)
Crossbow
17 (11.3%)

Total Members Voted: 151

Author Topic: The BioShock Pack Need Scripters!  (Read 49410 times)

You really think it's epic?
You're grenade is better, really.


Epic indeed :o
Wow, thanks :D
I'm having a little trouble with the yellow box part though...
:C

This thing looks better every day, good job guys, looking forward to completion

Wow, thanks :D
I'm having a little trouble with the yellow box part though...
:C
I could try to make that part for you, but I'm not sure if you could import it.

This thing looks better every day, good job guys, looking forward to completion
Thanks Regulith :D

Hey guys, i think i just made an animation, but im not sure if it exported correctly...

Can someone take a look at the .Dts and the .ms3d ?

Hey guys, i think i just made an animation, but im not sure if it exported correctly...

Can someone take a look at the .Dts and the .ms3d ?
What did you name the animation? Then I can probably take a look.

I could try to make that part for you, but I'm not sure if you could import it.
Thanks Regulith :D
That'd be great.
How about, I finish the rest, and leave the yellow box thing, and give it to you, then you finish the box.
Then you import it.
Would that work?

Its named Ambient becuase its supposed to be a "idle" animation

basically this is what plays when your holding it, and it stops and does something different when you attack.

I'm new to weapon making, so im not sure if this'll work.

Its named Ambient becuase its supposed to be a "idle" animation

basically this is what plays when your holding it, and it stops and does something different when you attack.

I'm new to weapon making, so im not sure if this'll work.
Can you send me the files? Also, is this on the wrench?

Just did, and yes

edit: Derp i didnt put a mountpoint on it so the dts wont work lul

dubledit: Not to mention i didnt even make sure it was lined up yet
« Last Edit: August 25, 2010, 04:08:59 PM by Obibital »

Okay, I got them, testing now.
The .ms3d works fine, very nice animation :o
Testing the animation ingame now, it will just mount on the origin :P
« Last Edit: August 25, 2010, 04:21:08 PM by TheLegomaster »

thanks, Ill wait for the result

The animation works perfectly, but, eh...



The invisibility problem is easy to fix, you just have to make all of the LODs (the numbers at the end of the groups) all 100.

Lol, i told you the thing wasn't aligned