New problem-I was adding a material with a texture attached to it, and for some reason, the texture rotated itself to a 45 degree angle.No matter what I did, nothing changed.I'm gonna have to use a UV sooner or later.
Never heard or had this problem. Try removing the texture, saving, loading and creating the texture again from scratch.
Or just opening the selected faces with the problem, selecting it in the UV editor, and clicking R - 45, unless he already tried that
EDIT-Fixed, but texture doesn't show up ingame-it's just a white space on top of the box.
Indeed. Let me know if you get it working, I've been trying to get UV textures to work in game for a year.
How do I add the muzzlepoiont and stuff like that? Sorry if it's been awnsered its half 11 And i'm tired, can't be bothered to search 13 pages :p
Shift+A add armaturehit tab, click on middle of armature, rename bone in lower menuI'm tired too, and I don't really feel like explaining the whole thing.
It doesn't work? I'm using blender 2.5 Btw. I get the armature, but it's difficult to move, and i can't add a second one?