Well then I guess I over reacted, it still should be less overpowered though.
Sorry takato14, I guess nothing is wrong with it. I figured mininuke and Ion Cannon were failed because they were abusively over powered.
Most people have that misconception.
The ion cannon was extremly hacky, since it was ported. It used about 120 datablocks (that's a lot) and whenever I enable it my console spams me like crazy.
The Mini-Nuke overwrote the default rocket launcher; that's self-explanatory. The one I have now doesnt do that, so ultimately it wouldnt have any reason to be failed again.
Oh, and apology accepted.