Just finished making a minimap for an upcoming map called Doom Desert. I'll explain the features of the map.
Temple of Luck
Known as the Normals Spawn, it's big enough to have the Boss start fights in the Temple. Of course the Normals will spawn with a 5 second spawn protection, do you think I'm an idiot? The Temple has an underground room that contains the Fountain of Luck, which the Normals need to defend from the Boss. The underground room has a few traps that would get activated by the Boss, but will not trigger upon the touch of a Normal. The Fountain of Luck is the source of life, meaning that every second, a Normal will gains 1 health when they're in the Temple. Surely it may seem low for healing, but it's better than not having health regeneration. However, if the Boss manages to get into the Fountain of Luck, the Boss can destroy the fountain, leaving the point of staying at the temple pointless. It would also summon 5 Undead Normals near the Temple, as the Undead Normals have less health and slower than the average Normal. However, they are Runners, making gameplay more tricky. Though they may attack Normals, they can sometimes attack the Boss.
(NOTE: I'm not sure how would the regeneration work, because if I use zone brick events, the regeneration would pick a random player if there are more than one player inside. On top of that, I'm not sure if I can make it invalid for the Boss either.)
This post is a work in progress, I will add more information about the upcoming map. Check this post daily for updates and stay tuned for progress!