Author Topic: 2012/02/05 - Shadows and Shaders vs. Interiors and Terrain [Fan Art Too]  (Read 512711 times)

« Last Edit: February 14, 2012, 04:46:53 AM by Lørd Tøny »




Fan art was a great idea...

Like mega-bear said, its a wig. It is also light blue, the lighting just makes it look grey.



All right, I have a number of questions:

1. Will the brick vertices rendering buffers be extended? I currently crash when I try to load a v19 save, because of some octRenderBuffer error related to Vertices. I suppose it could be one of my addons breaking loading, or maybe I have too many custom brickpacks enabled.

2. Will there be an easier way to make bricks? I'm STILL waiting on a wedge ramp pack, which I need if I'm going to make builds.

3. What about textured water? Blockland's water bricks are a bit... inadequate for many purposes, and they just don't fit with some themes. Some they do, others not so much.

4. We'll need some REALLY BIG bricks included in the default stuff. I'd love it if they could optimize the bedroom build so that each wall was just a couple of big print bricks with the same texture.

5. Will you be accepting new default saves and brickpacks? If things are going to be build-based instead of map-based, it might almost be interesting to just have a 'brick dimensions' thing for all bricks that are just simple 6-sided things. You could just save it to favs instead of having all those bricks and plates clutter, and never again would anyone have to worry about not having the right-sized brick to use someone else's build (a problem that I run into a lot). Print bricks, of course, would probably have to work another way, unless prints were made that appropriately spaced brick texture edges and bricks could have different prints on each side.

Sorry, #5 wasn't much of a question.

#4 is an issue due to bricks having size limits.

You can't save bricks far away unless you go directly to it. So how is a server full of only bricks going to work then? You have to always check bricks far away.

You can't save bricks far away unless you go directly to it. So how is a server full of only bricks going to work then? You have to always check bricks far away.
This is only true for dedicated servers.

Someone needs to make a dedicated save script. Preferably one that saves right. (start from bottom of builds and save upwards, rather than just mindlessly saving everything)

This is only true for dedicated servers.

Someone needs to make a dedicated save script. Preferably one that saves right. (start from bottom of builds and save upwards, rather than just mindlessly saving everything)

I hosted plenty of non dedicated servers and the bricks still don't save far away.

I hosted plenty of non dedicated servers and the bricks still don't save far away.
That doesn't make any sense because if the server isn't dedicated then all the information is already there. You don't have to ghost on a non-dedicated.

That doesn't make any sense because if the server isn't dedicated then all the information is already there. You don't have to ghost on a non-dedicated.

Yes you do. Bricks don't render far away unless you go near them.