When you log in to the game for the first time, you will have the opportunity to pick any available server, or home world. If you choose to select a home world that is in a different region from where you purchased your game, you will be logged out for a short period of time while your account is moved to your new region. Once you have selected a home world, all the characters you create will play on this world and will represent it in our world-versus-world (WvW) format.
While you can change your home world, there is a limit of one world transfer every seven days per account and a charge of 1,800 gems (~$22) for each transfer. A world transfer moves all of your existing characters to your new home world. Any subsequent characters you create will also play in this new home world.
When Guild Wars 2 launches, you will also have the option to play with your friends on another world with our free “guesting” feature. With guesting, your characters can play on any world where you have friends—with certain restrictions. For instance, you will not be able to participate in WvW while guesting.
US Worlds
Anvil Rock
Borlis Pass
Yak’s Bend
Henge of Denravi
Maguuma
Sorrow’s Furnace
Kaineng
Jade Quarry
Fort Aspenwood
Ehmry Bay
Ferguson’s Crossing
Darkhaven
Vasburg
Eredon Terrace
Crystal Desert
Tarnished Coast
Steamspur Mountains
Blazeridge Mountains
Isle of Janthir
Sea of Sorrows
Deldrimor
Scavenger’s Causeway
Moladune
Eternal Grove
EU Worlds
Kodonur
Gandara
Kodash
Blacktide
Istan
Vabbi
Kourna
Fissure of Woe
Underworld
Ring of Fire
Far Shiverpeaks
Petrified Forest
Jade Sea
Desolation
Magus Falls
Whiteside Ridge
Fort Ranik
Ruins of Surmia
Sharp’s Corner
Aurora Glade
Riverside
Elona Reach
Augury Rock
Abaddon’s Mouth