Poll

Superior Race?

Human
33 (40.7%)
Norn
11 (13.6%)
Charr
20 (24.7%)
Sylvari
9 (11.1%)
Asura
8 (9.9%)

Total Members Voted: 81

Author Topic: Guild Wars 2 - Dragon Festivals, woo  (Read 80270 times)

omg i must purchase someday.


Since it's been bumped, There was a 580mb update, Added an fps counter, Supersampling and options for music interval and "Mixing buffer size"

Files changed:
Texts    1,658 Files
Textures    2,703 Files
Audio    1,697 Files
Maps    46 Files
Models    3,259 Files
Cinematics    189 Files
« Last Edit: July 31, 2012, 08:30:04 AM by tails »

We will be conducting a stress test on Thursday, August 2 from 12:00 Noon PACIFIC Time to 4:00 PM PACIFIC Time.

Unlike previous stress tests, we will be actively working on the game during the event, so you might experience connectivity problems or discover features that are not working as designed. Any issues you experience are a result of the rigorous conditions of the stress test, and are in no way representative of the state of the game at launch. By participating in this stress test, you’re helping us make Guild Wars 2 a better game. Thanks for your cooperation—we’ll see you in-game!

hopefully that update you mentioned fixed the problem I have with only being able to use lowest graphics settings without having to look at a blank screen.


Greetings Heroes of Tyria,

We wanted to give you all an update on the Difficulty of BWE3, as it has been the topic of many conversations recently.

First of all, it is important to understand that the game is still in Beta and that we continue to balance on a daily basis. This said, and as usual, your feedback has proven invaluable. Following the weekend we drilled into our Event metrics, and discovered that the difficulty had indeed changed between BWE3 vs. BWE2. We moved ahead with a check on our core systems to find out if any global change/bug had incurred a generic adjustment to the balance of the game. Quickly we found this to be the case, and the issue has now been corrected.

We also wanted to take the time to mention, that we feel the overall pacing of the game is exactly where we want it. Specifically that we do not want the player to be in a constant state of overly challenging gameplay, and therefore the difficulty is now reflective of the balance found in BWE2, without a change in overall pacing.

Finally, we continue to balance both our creatures and our professions. Your feedback, once again has proven invaluable to us, and we ask that you continue to let us know what you think about the game, and keep posting your suggestions as we get ever closer to the release of Guild Wars 2.

See you in Tyria!

ChrisW
http://www.reddit.com/r/Guildwars2/comments/xij3o/bwe3_difficulty/

Stress test now running!


Game so broken :(
For some people its dark, but thats because the gamma settings was defaulted to 0 for them.
just touch allllll the settings

Servers down already.

It was almost back up, But now it's down again.

And once again.
« Last Edit: August 02, 2012, 03:13:54 PM by tails »

My server is still up c:

And I'm quite surprised that my laptop can run this, I'm getting a whopping 7 fps!

Was 8/28 the date of the  release or the early access?

Was 8/28 the date of the  release or the early access?
8/28/12 is release
8/25/12 and 8/27/12 are early access

I miss the game already :(