Author Topic: ArmA 2 - Fairly Realistic Combat Simulator  (Read 39989 times)

You should like make a mission where NAPA ambushes a Russian / Chedaki Convoy inorder to get supplies and weapons so they can capture a nearby village or something.

Maybe, the problem with independent factions those is finding a spot to fit them in.

Is it just me, or is the Javelin's beeping noise when locking on really, really loud?

Is there any way to turn it down other than nearly muting my effects volume?

Nope. I have seen some mods that people use on youtube to disable it, but I wouldn't know what to call it or where to look.


Someone gift it to me already. :c

arma 2? isn't that the mod for DayZ?

arma 2? isn't that the mod for DayZ?

are you loving handicapped
what has the world come to, now they think arma 2 is a mod for DayZ, not the other way around.

are you loving handicapped
what has the world come to, now they think arma 2 is a mod for DayZ, not the other way around.

He's joking you nig nog



today i played ZM sandbox (came before DayZ and is basically a zombie gamemode where you do whatever you want without the gay realism) and i must say it was much more fun than i've ever had with DayZ.

i suggest you guys try it sometime.

http://www.armaholic.com/page.php?id=15778

It's DayZ minus the bullstuff and plus fun.

i beat u ROFL!!!!!!


Somebody should play that ZM sandbox thing with me and a bunch of other people. I can host for it, only requirements are CO.

Bumping this thread because I need help with something.

I'm making my first mission, and I'm wondering if there's a way to make Soldiers randomly walk and drive around the map without needing waypoints?